Survivor Speed (2024)

For entities and mob speeds, see Mobs.

An efficient way to adventure.

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Player Speed is a statistic in the game which defines the speed a playable Character can move. Most characters have a base movement speed of 6, but some have different movement speeds, and some items and environmental effects can affect the player's movement speed. The effect of items and attachments is calculated by applying a multiplier to base movement speed. If a character has perks or disadvantages that affect movement speed (e.g. Wolfgang's different forms, WX-78's SYSTEM OVERLOAD, or Wilbur's different locomotion methods), any external speed modifier will be applied to the current value.

Contents

  • 1 Console Commands
  • 2 Character Base Movement Speed
  • 3 Food/Object Modifiers
  • 4 Total paralysis
  • 5 Boats and attachments
  • 6 Other
  • 7 Calculating Movement Speed
    • 7.1 Example
  • 8 Bugs
  • 9 Trivia
  • 10 Additional Notes

Survivor Speed (1) Console Commands[]

In Don't Starve and any DLC, the player's movement speed can be modified through the following console command:

c_speed(value)

The "value" parameter has a maximum value of 40 and a minimum value of 1.[Verification Needed] Note that the speed used here does not correlate to the speed used when calculating movement speed.

InDon't Starve Together, the player can modify their character's movement speed through the following console command:

c_speedmult(multiplier)

Character Base Movement Speed[]

Character (Ability)Base Movement Speed
Survivor Speed (2)

Survivor Speed (3)Survivor Speed (4)Survivor Speed (5)Survivor Speed (6)Survivor Speed (7)Survivor Speed (8)Survivor Speed (9)Survivor Speed (10)Survivor Speed (11)Survivor Speed (12)Survivor Speed (13)Survivor Speed (14)Survivor Speed (15)Survivor Speed (16)Survivor Speed (17)Survivor Speed (18)Survivor Speed (19)Survivor Speed (20)

6
Survivor Speed (21) Wimpy form (Survivor Speed (22))
Survivor Speed (23) Moose form
5.4 (0.9x)
Survivor Speed (24) Walking5.5
Survivor Speed (25) Bloom stage 16.36 (1.06x)
Survivor Speed (26) Beaver form6.6 (1.1x)
Survivor Speed (27) Bloom stage 26.78 (1.13x)
Survivor Speed (28)6.3 up to 7.02 (1.05x up to 1.17x)
Survivor Speed (29) Bloom stage 37.2 (1.2x)
Survivor Speed (30) Mighty form (Survivor Speed (31))
Survivor Speed (32) Survivor Speed (33) (Survivor Speed (34))
Survivor Speed (35) 1xSurvivor Speed (36) (Survivor Speed (37))
7.5 (1.25x)
Survivor Speed (38) Walking in marsh tiles
Character when activating Living Artifact (Survivor Speed (39))
7.8 (1.3x)
Survivor Speed (40) Running8
Survivor Speed (41) Goose form
Survivor Speed (42) 2xSurvivor Speed (43) (Survivor Speed (44))
8.4 (1.4x)
Survivor Speed (45) SYSTEM OVERLOAD (Survivor Speed (46))
Survivor Speed (47) 3xSurvivor Speed (48) (Survivor Speed (49))
Survivor Speed (50) Werepig form
9 (1.5x)
Ghost character form (Survivor Speed (51))3.6

Survivor Speed (52) Food/Object Modifiers[]

There are some items, objects and foods that when equipped, walked on or eaten, increase or decrease speed. Many of them can stack, and some are mutually exclusive. See Calculating Movement Speed for more information on how they affect a character's speed.

ObjectEffectTypeDuration
Thulecite Club+10%Hand ItemWhile equipped
Magiluminescence+20%Chest Item8 min (1 day)
Lazy Explorer+25%Hand ItemWhile equipped
Walking Cane+25%Hand ItemWhile equipped
Sleek Hat Survivor Speed (53)+25%Hat Item3 days
Roads, Cobblestones

And Stone Road Turf

+30%ObjectWalking over
Ice Cube-10%Hat Item8 days
Limestone Suit Survivor Speed (54)-10%Chest ItemWhile equipped
Piggyback-20%[1] ( -10%[2])Chest ItemWhile equipped
Marble Suit-30%Chest ItemWhile equipped
Sticky Webbing-40%ObjectWalking over
Antlion Sinkhole Survivor Speed (55)-70%ObjectWalking over
Honey Trail Survivor Speed (56)-60%ObjectWalking over
Roasted Coffee Beans Survivor Speed (57)+5[3]Food30 seconds
Coffee Survivor Speed (58)+5[3]Food4 minutes (1/2 day)
Tropical Bouillabaisse Survivor Speed (59)+3[4]Food30 seconds
Purple Grouper Survivor Speed (60)+2[4]Food30 seconds
Pierrot Fish Survivor Speed (61)+1[4]Food30 seconds
Tar Trap Survivor Speed (62)-65%ObjectWalking over
Flood Survivor Speed (63)-20%ObjectWalking over
Ink Patch Survivor Speed (64)-70%ObjectSailing over
Quackering Ram Survivor Speed (65)+???Boat AttachmentOne second after equipping it
Tea Survivor Speed (66)+2.5[3]Food2 minutes (1/4 day)
Iced Tea Survivor Speed (67)+1.6[3]Food80 seconds
Stalking Stick Survivor Speed (68)+30%Hand Item3 days
Heavy Fog Survivor Speed (69)-40% up to -60%World Effect3 minutes or until rain
Sandstorm Survivor Speed (70)-60%World EffectWalking inside it
Tin Suit Survivor Speed (71)-20%Hat ItemWhile equipped
Fancy Helmet Survivor Speed (72)-20%Chest ItemWhile equipped

Survivor Speed (73) Total paralysis[]

There are a few mobs and effects that paralyze players completely, making it impossible to move while under the effect.

MobEffectTime
Blue HoundFreeze5 seconds or until attacked[5] or until death
EwecusMucus spit attack10 seconds or when freed by a befriended Pigmen or another player
Sealnado Survivor Speed (74)Caught in tornado attack5-10 seconds
DeerclopsFreeze5 seconds or until attacked[5] or until death
Gaze from PugaliskFreeze5 seconds or until attacked[5] or until death
Jellyfish Survivor Speed (75)Stunlock2 seconds
LightningStunlock2 seconds
Night Hands created by activating the Teleportato, Maxwell's Door or the Nightmare ThroneCaught???
Screaming of the Moose/Goose and the Queen WomantStopped0.5 seconds[6]
BeargerSleep10+ seconds or until attacked

Survivor Speed (76) Boats and attachments[]

In the Shipwrecked and Hamlet DLCs, Boats have different speed base values. These values replace the base speed for characters, and any modifiers will be based on the boat's base speed instead of the character's. Unlike players, boats do not instantly reach top speed, but will instead accelerate slowly until that speed has been reached.

BoatBase SpeedAttachments
Encrusted boat Survivor Speed (77)4Yes
Log Raft Survivor Speed (78)4No
Cork Bowl Canoe Survivor Speed (79)4Yes
Raft5No
Cargo Boat5Yes
The Sea Legs Survivor Speed (80) Survivor Speed (81)6No
Row Boat6Yes
Armoured Boat Survivor Speed (82)6Yes
Surfboard Survivor Speed (83)6.5No

Some boats have sail attachments. When equipped, these grant additional movement speed while the equipment still has durability.

AttachmentSpeed BoostDuration
Thatch Sail Survivor Speed (84)+20%2 days
Snakeskin Sail Survivor Speed (85)+25%4 days
Cloth Sail Survivor Speed (86)+30%3 days
Feather Lite Sail Survivor Speed (87)+40%2 days
Iron Wind Survivor Speed (88)+50%4 days
Trawl Net Survivor Speed (89)Starts at 0%, penalty increases by approx. -2.8% for each item caught, up to -25%Until full or detached manually

Other[]

There are other ways to modify speed with variable duration periods. Some methods require certain criteria and can either slow down or speed up the character.

MediumCriteria
Waves Survivor Speed (90)Sailing in the same direction briefly increases speed by 25 (Surfboard), 20 (Encrusted Boat), or 5 (All Other Boats)

Sailing in the opposite direction damages the boat and reduces movement speed

Big Waves Survivor Speed (91)Sailing in the same direction on a Surfboard briefly increases speed by 35

Sailing with any other boat damages the boat and reduces movement speed

Strong Winds Survivor Speed (92)Survivor Speed (93)Walking or sailing in the same direction as the wind increases speed by +40%

Walking or sailing in the opposite direction reduces speed by -40%

Sail Stick Survivor Speed (94)While held, controls the direction of Strong Winds when present
Howling Conch Survivor Speed (95)On use, Strong Windsbegin and last for half aday
Windbreaker Survivor Speed (96)Prevents the player from being slowed by the wind

Survivor Speed (97) Calculating Movement Speed[]

When the game calculates the player's movement speed, it starts with the base movement speed for the character and first adds any flat additions to movement speed (such as the +3 modifier from WX-78's SYSTEM OVERLOAD, or the +5 modifier from Coffee). It then sums any percentage-based modifiers to speed from items or other effects (such as the +25% modifier from a Walking Cane, the -10% modifier from Wolfgang's wimpy form or the -30% modifier from a Marble Suit) and multiplies the above total by the multiplier.

Example[]

Wilson is running down a Road while wearing a Football Helmet and a Marble Suit. He's holding a Walking Cane, and has recently eaten Coffee. Using info from the tables above, movement speed is calculated as follows:

  1. Flat movement speed is 6 (From Wilson's base speed) + 5 (From the Coffee) = 11
  2. Speed multiplier is 1 (Default) + 0.25 (+25% from Walking Cane) + 0.3 (+30% from the Road) - 0.3 (-30% from Marble Suit) = x1.25 or +25% (The Football Helmet has no effect on speed)
  3. Final Player Speed is 11 x 1.25 = 13.75, or 129% faster than without any modifiers

Don't Starve Together may calculate movement speed differently.[Verification Needed]

Survivor Speed (98) Bugs[]

  • If a player uses console commands to set the player's speed to a very high value, walking over NPCs can cause a game crash.[Verification Needed]
  • If a piece of armor breaks while the player is moving, the player may continue to slide in the direction they were moving until the damage animation ends. This also occurs if the player would otherwise be immune to stuns.

Survivor Speed (99) Trivia[]

  • The fastest speed a player can have without console commands or exploits is about 45. This can be done while WX-78 is in SYSTEM OVERLOAD, is riding a Row Boat or Armored Boat equipped with an Iron Wind, is wearing a Sleek Hat and a Magiluminescence, is holding a Stalking Stick, has recently consumed Coffee, and Tropical Bouillabaisse, and is sailing into Strong Winds.
    • Without Strong Winds, this combination of bonuses results in a player speed of 38.25.
    • Additional speed can be gained by riding Waves and/or repeatedly equipping a Quackering Ram, although the burst nature of these speed boosts makes it difficult to ascertain exactly how much more of a bonus they provide.
    • If traveling over land using a Road or Cobblestones rather than by sea, the relevant bonuses above will still give you a 41.65 movement speed, or 34.85 without Strong Winds.
  • The slowest speed a player can have without console commands is 1.0368.[Verification Needed] This can be done as Wolfgang while in his wimpy form, if he is wearing a Marble Suit, while walking on a Sinkhole inside a Sandstorm.
  • Despite each character having their own base speed on land, when boarding a boat in Shipwrecked, the character's base movement speed will become that of the boat.
  • Changing the movement speed with the console by entering c_speed(value) to a value higher than 20, the player character can walk through the world's barriers and walk on water. Above 41, the game may crash.[Verification Needed]
  • Walking on lava or over water in the Shipwrecked DLC by using console commands will instantly kill the player.

Survivor Speed (100) Additional Notes[]

  1. Only while playing Don't Starve.
  2. Only while playing in any DLC and in Don't Starve Together.
  3. 3.0 3.1 3.2 3.3 Roasted Coffee Beans, Coffee, Tea, and Iced Tea have mutually exclusive benefits - if one is consumed, a previously eaten alternative will no longer give benefits.
  4. 4.0 4.1 4.2 The speed boost from Purple Groupers and Pierrot Fish will stack with each other, but do not stack with Tropical Bouillabaisse.
  5. 5.0 5.1 5.2 If the player has stun immunity when they are frozen, such as from wearing the Vortex Cloak or from the force field produced by the Thulecite Crown, the player will still be frozen after being attacked.
  6. The stun effect from the Queen Womant can be avoided using Rabbit Earmuffs.
Survivor Speed (2024)
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