Glyde (2024)

OK! I rule! I admit it!

Glyde, being applauded

Glyde is a hidden monster the protagonist can encounter in Snowdin Forest. It was designed by Mike Reid as a bought-in character during the Kickstarter for the game.[1]

In order to encounter Glyde, the protagonist must go to the Mysterious Door room outside Snowdin (with the four mushrooms), and move for at least twominutes. This encounter must happen before the fight with Papyrus and if the protagonist did not kill any fleeable monster in Snowdin, or Glyde does not appear. Otherwise, if at least one monster was killed in Snowdin, the encounter must happen before the date with Papyrus and before Snowdin's kill counter is exhausted at 16 kills.

Contents

  • 1 Profile
    • 1.1 Personality
  • 2 In Battle
    • 2.1 Attacks
    • 2.2 Strategy
    • 2.3 Quotes
    • 2.4 Flavor Text
  • 3 Gallery
  • 4 Trivia
  • 5 References

Profile[]

Personality[]

Glyde is shown to be very pretentious and rude, doing anything to get the protagonist's attention and even getting jealous of itself at times.

In Battle[]

Attacks[]

  • Waves of star-shaped bullets are sent towards the protagonist, similar to the final boss of the Neutral Route.
  • Same as before, but larger, exploding versions of star-shaped bullets accompany it in-between waves, random words appearing after a huge star explodes:
    • COOL
    • VIBIN
    • RAD
    • NICEY
    • SPICEY
    • SWEET
    • SICK
  • Rarely, Glyde says one of its lines as if about to perform a normal attack, but then no projectiles appear.

Strategy[]

  • To spare it, the protagonist must applaud it twice and then either do "nothing"three times or "nothing" twice followed by "boo".

Quotes[]

  • How great I am. [Neutral]
  • Look. Watch. Observe. [Neutral]
  • Wow. Check out my pecs. [Neutral]
  • Sorry... for NOTHING *ollies* [Neutral]
  • OK! I rule! I admit it! [Applaud]
  • What else do you have to say!? [Applaud #2]
  • Boo? What a wimpy ghost. [Boo]
  • Mmm, Fresh Sweet Haters [Boo #2]
  • ... [Nothing]
  • Eh? You forgot to clap. [Nothing after Applauding twice]
  • HELLO?? I'M RIGHT HERE!!! [Nothing #2 after Applauding twice]

Flavor Text[]

  • Refuses to give more details about its statistics. [Check]
  • Glyde swooped in! [Encounter]
  • Glyde does fancy flips. [Neutral]
  • Glyde is giving itself a high five. ... somehow. [Neutral]
  • Glyde sees its reflection and gets jealous. [Neutral]
  • Glyde is thinking of new slang for the word "cool." Like "freakadacious." [Neutral]
  • An arrogant-smelling wind blows through. [Neutral]
  • You clap really sloppily. Glyde sucks up your praise like a vacuum cleaner. [Applaud]
  • You clap like a gorilla. Glyde is becoming addicted to your praise. [Applaud #2+]
  • You boo... but haters only make Glyde stronger. Glyde ATTACK UP+DEFENSE DOWN. [Boo]
  • You boo loudly. Glyde leaves to look elsewhere for praise. [Boo after Applauding twice and doing Nothing twice]
  • You do nothing. No effect. [Nothing]
  • You do nothing. Glyde looks disappointed you aren't paying attention. [Nothing after Applauding twice]
  • You do nothing. Glyde looks desperate for attention. [Nothing #2 after Applauding twice]
  • Glyde is doing tons of flips to get your attention. [After Applauding twice and doing Nothing twice]
  • You do nothing. Glyde leaves to look elsewhere for praise. [Nothing #3 after Applauding twice]
  • Glyde is dying, but in a cool way. [Low HP]
  • Glyde seems satisfied. [Spare conditions met; unused]

Gallery[]

Glyde (1)

Official concept art of Glyde by Mike Reid.

Trivia[]

  • Glyde's name was likely decided by the Kickstarter backer who had Glyde put into the game. Glyde's name may come from the word gleyde, which can mean "a disagreeable old man," referring to Glyde's unpleasant demeanor. Glyde is also an obsolete spelling of glide, referring to how Glyde has no legs and can be seen as floating or levitating.
  • Glyde may be a reference to the Mortasheen monster, Twileye, in both shape and personality. Mortasheen is a fictional world full of monsters created by Jonothan Wojcik.
  • Glyde's encounter method may have been inspired by the requirements to enter Belch's Factory in EarthBound, where Ness must stand still for three minutes to enter.

References[]

  1. I was given the opportunity (through Kickstarter) to submit a design for the monster in the game and I’m incredibly proud to have it included. - spellmaus on Tumblr, September 16, 2015.

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