Toriel/In Battle (2024)

You want to leave so badly?
Hmph.
You are just like the others.
There is only one solution to this.
Prove yourself...
Prove to me you are strong enough to survive.

Toriel

Toriel is the first boss of the Neutral, Pacifist, and Genocide routes. At the end of the Ruins, Toriel prevents the protagonist from venturing further into the Underground.

In the encounter, she attacks with fireballs in various formations. However, her fireballs avoid the protagonist if they have tried to spare her 11 times, or has less than 3 HP. Toriel may be attacked normally, or be spared after 24 spare attempts.

On the Genocide Route, Toriel dies in one hit.

Contents

  • 1 Attacks
  • 2 Strategy
  • 3 Quotes
    • 3.1 Speeches
    • 3.2 Pre-Battle
    • 3.3 In-Battle
    • 3.4 Post-Battle
  • 4 Flavor Text
  • 5 Trivia
  • 6 References

Attacks[]

Note: All damages assume no armor and LV 1.
  • Paw sweep: A paw appears at the top-left corner of the Bullet Board and sweeps in an arc to the top-right corner, leaving a trail of fireballs. When the paw reaches the other side of the board, the fireballs will launch towards the SOUL and bounce off of the walls. In later rounds, the attack contains a second paw that starts at the bottom-right corner and mirrors the first. This attack ends immediately if the SOUL touches either paw. This attack does 3 damage per fireball hit, and 4 damage for a paw hit.
  • Fire waves: Streams of fireballs fall from the top of the Bullet Board in a crisscrossing double-helix pattern and accumulate at the bottom. The streams have holes in the middle of them to dodge through, including two safe spots in both top corners. In the harder version of this attack, the Bullet Board is shorter, and fireballs are hovering at the sides. The safe corner spots still exist despite this but are smaller and harder to reach. This attack does 4 damage per hit.
  • Fire helix: Thicker streams of fireballs, too thick to dodge through, but they do not sweep back and forth, allowing a careful player to keep their SOUL safe between the streams. This does 4 damage per hit.
Toriel/In Battle (1)
  • Faltering: Fireballs fall haphazardly from the top of the Bullet Board, but deliberately move away from the SOUL if they come close, making it impossible to take damage from this attack. If the protagonist's HP is 2 or less, Toriel uses this attack exclusively, and she ends her other attacks immediately if they reduce the protagonist's HP to 2. She also uses this attack after the 11th Spare, regardless of health. After the 12th, she stops attacking entirely.

Strategy[]

  • The protagonist may flee from Toriel; however, Toriel will re-initiate the battle when the protagonist approaches again.
  • After being spared enough times, Toriel stops fighting and talks. The option to "Flee" disappears. If the protagonist continues to spare her, she allows the protagonist to leave the Ruins. She asks the protagonist never to return before hugging them and walking back down the corridor.
    • Missing attacks has the same effect as sparing her.
    • If attacked after she stops fighting, she dies in one hit and unique dialogue similar to the one in the Genocide Route appears.
  • The protagonist can choose to intentionally direct their SOUL into Toriel's attacks to lower their HP below 3. At this level, Toriel's attacks falter and will intentionally avoid the protagonist, allowing them to easily survive until Toriel could be spared.
    • If the protagonist restores their HP to at least 3, Toriel's attacks return to normal until the protagonist's HP drops below that point again or she is spared 11 times.

Quotes[]

Speeches[]

  • You wish to know how to return "home," do you not?
  • Ahead of us lies the end of the RUINS.
  • A one-way exit to the rest of the underground.
  • I am going to destroy it.
  • No one will ever be able to leave again.
  • Now be a good child and go upstairs.
  • Every human that falls down here meets the same fate.
  • I have seen it again and again.
  • They come.
  • They leave.
  • They die.
  • You naive child... If you leave the RUINS...
  • They... ASGORE... Will kill you.
  • I am only protecting you, do you understand?
  • ... go to your room.
  • Do not try to stop me.
  • This is your final warning.

Pre-Battle[]

  • You want to leave so badly?
  • Hmph.
  • You are just like the others.
  • There is only one solution to this.
  • Prove yourself...
  • Prove to me you are strong enough to survive. [Normal]
  • [If Toriel was killed on a previous run]
    • Prove to me you are strong enough to survive!
    • ... wait.
    • ... why are you looking at me like that?
    • Like you have seen a ghost.
    • Do you know something that I do not?
    • No... That is impossible.
  • [Killing 11 monsters in the Ruins and in Snowdin; unused]
    • Prove to me that you are...
    • Hey, let me finish
  • [After fleeing from battle]
    • That is right.
    • Go upstairs.
  • [Upon fleeing and returning]
    • Already?
    • What will it take for you to learn your lesson?

In-Battle[]

Any Route
  • ..... [Spare]
  • ..... ..... [Spare #2]
  • ..... ..... ..... [Spare #3]
  • ...? [Spare #4]
  • What are you doing? [Spare #5]
  • Attack or run away! [Spare #6]
  • What are you proving this way? [Spare #7]
  • Fight me or leave! [Spare #8]
  • Stop it. [Spare #9]
  • Stop looking at me that way. [Spare #10]
  • Go away! [Spare #11]
  • ... [Spare #12]
  • ... ... [Spare #13]
  • I know you want to go home, but... [Spare #14]
  • But please... go upstairs now. [Spare #15]
  • I promise I will take good care of you here. [Spare #16]
  • I know we do not have much, but... [Spare #17]
  • We can have a good life here. [Spare #18]
  • Why are you making this so difficult? [Spare #19]
  • Please, go upstairs. [Spare #20]
  • ..... [Spare #21]
  • Ha ha... [Spare #22]
  • Pathetic, is it not? I cannot save even a single child. [Spare #23]
  • ... [Spare #24]
  • [Spare #25]
    • No, I understand.
    • You would just be unhappy trapped down here.
    • The RUINS are very small once you get used to them.
    • It would not be right for you to grow up in a place like this.
    • My expectations... My loneliness... My fear...
    • For you, my child... I will put them aside.
  • [Attack, once she stops attacking]
    • You...
    • ... at my most vulnerable moment...
    • To think I was worried you wouldn't fit in out there...
    • Eheheheh!!! You really are no different than them!
    • Ha... ha...
Neutral Route
  • [Defeat]
    • Urgh...
    • You are stronger than I thought...
    • Listen to me, small one...
    • If you go beyond this door,
    • Keep walking as far as you can.
    • Eventually you will reach an exit.
    • ... ....
    • ASGORE... Do not let ASGORE take your soul.
    • His plan cannot be allowed to succeed.
    • ......
    • Be good, won't you?
    • My child.
Genocide Route
  • [Defeat]
    • Y... you... really hate me that much?
    • Now I see who I was protecting by keeping you here.
    • Not you...
    • But them!
    • Ha... ha...
Hard Mode
  • [Defeat or Spared]
    • [Annoying Dog] And that's the end of Hard Mode!
    • [Toriel] Eh??
    • [Toriel] You are ending it NOW?
    • [Toriel] And on such a dramatic moment...?
    • [Annoying Dog] That's the difficult part.
    • [Annoying Dog] Not the bullets.
    • [Annoying Dog] But, accepting that it's all over...
    • [Toriel] But there WILL be more, will there not?
    • [Annoying Dog] Maybe.
    • [Annoying Dog] Knowing the answer is...
    • [Annoying Dog] ... HARD.
    • [Annoying Dog] ...
    • [Annoying Dog] Hey!
    • [Annoying Dog] Aren't you supposed to be dying or something?
    • [Toriel] Well. What is the point of that now?
    • [Annoying Dog] What will you do instead...?
    • [Toriel] Hmmm. Perhaps I will bake another pie.
    • [Toriel] That last one ended up a little burnt.
    • [Annoying Dog] I thought it was good.
    • [Annoying Dog] Theoretically.
    • [Annoying Dog] It's not like I ate it all while you were fighting.
    • [Annoying Dog] Hey! Hey! Can I have some pie!
    • [Toriel] You are just going to eat it all...
    • [Annoying Dog] I can helllp!!!
    • [Toriel] Snoring on the floor is NOT help.
    • [Annoying Dog] I'm not snoring, I'm cheering you on in my sleep!!
    • [Annoying Dog] ...
    • [Annoying Dog] Oh, you're still here?
    • [Annoying Dog] Don't you have anything better to do?

Post-Battle[]

  • If you truly wish to leave the RUINS...
  • I will not stop you.
  • However, when you leave...
  • Please do not come back.
  • I hope you understand.
  • Goodbye, my child.

Flavor Text[]

Any Route
  • Knows best for you. [Check]
  • Toriel blocks the way! [Encounter]
  • Toriel looks through you. [Neutral]
  • Toriel prepares a magical attack. [Neutral]
  • Toriel takes a deep breath. [Neutral]
  • Toriel is acting aloof. [Neutral]
  • ... [When she stops attacking]
Neutral Route
  • You couldn't think of any conversation topics. [Talk]
  • You tried to think of something to say again, but... [Talk #2]
  • Ironically, talking does not seem to be the solution to this situation. [Talk #3+]
  • [Talk, if Toriel was killed on a previous run]
    • You thought about telling Toriel that you saw her die.
    • But... That's creepy.
    • Can you show mercy without fighting or running away...?
  • Can you show mercy without running away...? [Talk #2+, if Toriel was killed on a previous run]
Genocide Route
  • Not worth talking to. [Talk]

Trivia[]

  • As a Boss Monster and a Dreemurr, Toriel's battle has Serious Mode enabled.
  • Toriel and Papyrus are the only characters that do not have animated battle sprites.
  • When Toriel uses her "Faltering" fireball attack, she always looks away until her turn ends. This emphasizes her not wanting to kill the protagonist.
Toriel/In Battle (2)
  • If the protagonist dies when fighting Toriel, she appears horrified at the last frame before the Game Over screen appears. This is difficult to observe, as Toriel's attacks deliberately avoid the protagonist's SOUL when they have less than 3 HP, effectively preventing them from being hit and killed. However, Toriel only updates her attacks in the next turn, so if the protagonist's health only slightly exceeds 3, it is still likely for her attack to kill them.
  • Excluding Hard Mode, all of Toriel's near end battle dialogue foreshadows the aftermath of The War of Humans and Monsters.
  • The way that Toriel can be spared is foreshadowed by a Froggit, who warns the protagonist that they may have to try repeatedly to spare someone even if the "spare" text color is not yellow or pink.
  • If the protagonist spares Toriel in Hard Mode, the Annoying Dog still comments on how she should be dying even though the protagonist did not kill her.
  • Toriel and Undyne are the only bosses that have green rectangles in the background. However, the rectangles for Toriel's are static, vary in size, and appear to resemble walls beside her.
    • Toriel's background is different in the Undertale Demo. It originally appears as a complete background, with smaller rectangles around her.
    • Toriel shares the same green rectangle background with Napstablook in Undertale and the Undertale Demo.
  • In the game files, there is an unused battle sprite of Toriel committing suicide. This may parallel Asgore committing suicide if the protagonist killed Flowey in a previous Neutral Route and spares Asgore.
    • There is unused dialog in the game code that implied the protagonist would lose 1 experience point after killing Toriel, but it went to Napstablook.[1]
  • Toriel, unlike her ex-husband and son, does not use melee weapons.
  • Her fire magic is shared with the rest of the Dreemurr family.

References[]

  1. gml_Object_obj_torielboss_Alarm_10 script, lines 26–32

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Toriel/In Battle (2024)

FAQs

Does Toriel ever answer the phone? ›

Game Elements

From this menu, the protagonist can say hello, ask Toriel about herself, call Toriel "mom", flirt with her, or ask for puzzle help if the protagonist is in a room with a puzzle. After the protagonist leaves the Ruins, Toriel does not answer the phone until the epilogue of the True Pacifist Route.

Is it possible to not kill Toriel? ›

Toriel may be attacked normally, or be spared after 24 spare attempts.

What happens if you keep flirting with Toriel? ›

Calling Toriel on her phone in the Ruins and flirting with her makes her assume the protagonist is joking, if they do it again she is unsure what to make of it. If they flirt with her after calling her "mother," she becomes uncomfortable and calls the protagonist an "interesting" child.

How to spare Toriel True Pacifist? ›

Keep opting to Spare her - never attack - and eventually she'll give up the fight. It may take a while, but you'll eventually succeed this way. Her rain of fire is best avoided by staying in the middle of the box and trying to match the rhythm of its side-to-side movement.

Can you ever call Toriel after leaving the ruins? ›

After the protagonist leaves the Ruins, Toriel will not answer the phone until the end of the True Pacifist Route. Dialogue in this ending changes based on what the protagonist called Toriel about in the Ruins.

What happens if you sleep after killing Toriel? ›

At this point, regardless of whether or not this is the first time the protagonist sleeps here, the pie will not appear. If the protagonist sleeps in the bed after killing Toriel, a song called Empty House plays when they wake.

How does Flowey know I killed Toriel? ›

If you kill Toriel and reload, she will say you look like you saw a ghost, you tell her you saw her die and she will say its impossible. And Flowey will mention that you killed Toriel, felt bad and went back.

Can I just wait for Toriel? ›

If you have the patience, staying in this room for five minutes will earn you a short bit of dialogue, or you can leave immediately. When you enter the next room Toriel will phone you and tell you to stay put again, but ignore her.

What happens if you kill Toriel twice? ›

* Killing Toriel twice will grant you exclusive dialogue from Flowey at the end of the Ruins, killing her again will also trigger more exclusive dialogue.

Why does Toriel hate Asgore? ›

In Undertale, Asgore was divorced with toriel because of his horrible actions. But, the reason Toriel hates Asgore in Deltarune is not given yet. There must have been an event that caused this, because he was also fired from the police force for an unknown reason so that might be a reason for it.

Are Sans and Toriel dating? ›

People like to pair Toriel and Sans due to the fact that both of them like puns, and are relatively lonely characters who don't have many relationships but are friends with one another.

Can you actually stay with Toriel? ›

Toriel will ask if you want to stay with her and if you chose yes the final cut scene will see you sleeping in bed and she will bring you a piece of pie.

Does killing Flowey ruin a pacifist run? ›

He provides a hint on how to earn the True Pacifist Ending, excluding an aborted Genocide Route attempt. If Flowey was killed, the game immediately returns to the Start Menu. The protagonist can then reload their SAVE file to fulfill any missing requirements as long as they have not gained any EXP/LOVE.

What happens if you name yourself frisk in Undertale? ›

If you name your character "Frisk" and get to the final boss battle with Asriel in UNDERTALE, he will refer to you by a different name. During the battle, Asriel will reveal that he knows the name you chose for your character, but he will also mention that you are not the first person to choose that name.

Is Sans evil or good? ›

Sans is the deuteragonist of the Neutral and True Pacifist routes, in which he keeps an eye on the protagonist throughout the game.

How do I call Toriel in Undertale? ›

Contacts. Toriel's Phone is given to the protagonist when she leaves them alone in the Ruins. Initially, the protagonist can choose from "Say Hello," "About Yourself," "Call Her Mom," and "Flirt" when calling Toriel within the Ruins. The "Puzzle Help" option appears after receiving Toriel's call about allergies.

How long can you wait for Toriel? ›

Follow Toriel again and she'll guide you through a bit more of the Ruins, and eventually will leave you and tell you to wait. If you have the patience, staying in this room for five minutes will earn you a short bit of dialogue, or you can leave immediately.

What happens if you stay with Toriel forever? ›

If the protagonist chooses to stay with Toriel, the room they are seen sleeping in bears strong similarities to Ness's room in EarthBound; the rooms are a similar shade of blue, the bed is kept to the far right, the door to the far left, and the window, lamp, and dresser are kept to the back of the room.

How do I talk to Toriel? ›

If you have played the game before, and started by killing Toriel, you will need to select "Act", then "Talk." If you have played the game before 11 times, she will not hurt you at all, sending out a completely harmless attack.

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