Death Sickle (2024)

Death Sickle

  • Death Sickle (1)Death Sickle (2)

Death Sickle (3)

Death Sickle (4)

Statistics

Type
Damage57 (Melee)
Knockback5 (Average)
Critical chance4%
Use time25 (Fast)
Velocity9
TooltipShoots a deathly sickle
RarityDeath Sickle (5)
Sell750
Research1 required

Projectile created

  • Death Sickle

    Death Sickle (6)

Sounds

Use

Death Sickle (7) Obtained from

Death Sickle (8) Classic

Death Sickle (9) Expert

Death Sickle (10) Master

EntityQty.Rate
ReaperDeath Sickle (11)Reaper12.5%
0.4%
4.94%

Not to be confused with Ice Sickle or Sickle.

Death Sickle (12)

The Death Sickle is a Hardmode auto-swinging melee weapon that fires a large, short-range, spinning sickle projectile at no mana or ammo cost, which travels through blocks. The projectile travels approximately 12 tiles, emits a small amount of light, and can pierce 4 enemies. It is dropped by Reapers during the Solar Eclipse event with a 2.5*1/40 (2.5%) / 3.7*1/27 (3.7%) / 0.4*1/250 (0.4%) chance.

Its best modifier is Legendary.

Contents

  • 1 Notes
  • 2 Tips
  • 3 Trivia
  • 4 History

Notes[]

  • On Death Sickle (13)PC, Death Sickle (14)Console, Death Sickle (15)Mobile, Death Sickle (16)Old Chinese, Death Sickle (17)tModLoader, and Death Sickle (18)tModLoader Legacy, Reapers only appear after defeating all three mechanical bosses, while on Death Sickle (19)Old-gen console, Death Sickle (20)Windows Phone, and Death Sickle (21), they appear after only one mechanical boss has been defeated.
  • The Death Sickle's projectile can apply melee debuffs, like flasks or Frost armor's Frostbite.
  • Melee speed bonuses extend its projectile's range.
  • The Death Sickle has no projectile cooldown, firing one every swing. However, with a high enough melee speed, it may only fire once every other swing.
  • The Death Sickle can be considered a direct upgrade to the Ice Sickle, a weapon obtainable earlier in Hardmode with inferior range, lack of autoswing, and projectiles that do not travel through blocks.

Tips[]

  • It is a useful weapon behind complete cover due to the fact the projectile goes through all walls regardless of their composition.
  • It has somewhat low damage compared to other mid-Hardmode or late-Hardmode weapons, but its projectiles are large and linger in the air for multiple hits that can result in more total damage than other Hardmode weapons.
  • The fact it can hit large numbers of enemies makes the Death Sickle excellent against crowds of enemies and segmented bosses like The Destroyer.
  • On the Death Sickle (22)Old-gen console version, Death Sickle (23)Windows Phone version, and NintendoDeath Sickle (24)version, it is a lot harder to obtain this weapon, due to Reapers being uncommon enemies and having significantly lower drop rates.
  • The Death Sickle can be used for locating caves due to its projectiles traveling through blocks and emitting dim light.
    • Equipping an accessory that causes melee weapons to inflict On Fire!, like the Magma Stone or Fire Gauntlet, makes this lighting strategy much more efficient, due to the additional bright sparks they cause the sickles to produce.
  • It is useful in the Hardmode Dungeon due to its decent knockback and projectiles moving through blocks. It is notably effective against Diabolists, Necromancers, Bone Lees, and even Paladins.
  • As with all more uncommon enemies, using a Water Candle or Battle Potion increases the chance for Reapers to spawn, resulting in less time (on average) needed to obtain the Death Sickle.

Trivia[]

  • The Death Sickle's projectile is one of the few player-fired projectiles that consistently travels through blocks.
  • The weapon's design originates from classic depictions of the Grim Reaper, generally shown wielding a scythe.
  • Despite its name, the Death Sickle more closely resembles a real-life scythe than a sickle.

History[]

  • Desktop 1.3.0.1:
    • Added a new sound effect when swinging.
    • Increased drop rate.
  • Console 1.0.750.0: (Death Sickle (29))
    • Changed swinging sound effect to match Desktop 1.3.0.1.
    • Increased drop rate.
  • Mobile 1.3.0.7:
    • Changed swinging sound effect to match Desktop 1.3.0.1.
    • Increased drop rate.

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Sword Projectiles

  • Death Sickle (33)
  • Death Sickle (34)
  • Death Sickle (35)
  • Death Sickle (36)
  • Death Sickle (37)
  • Death Sickle (38)

Other Projectiles

  • Death Sickle (39)
  • Death Sickle (40)
  • Death Sickle (41)
  • Death Sickle (42)
  • Death Sickle (43)
  • Death Sickle (44)
  • Death Sickle (45)
  • Death Sickle (46)
  • Death Sickle (47)
  • Death Sickle (48)
  • Death Sickle (49)
  • Death Sickle (50)
  • Death Sickle (51)
  • Death Sickle (52)
  • Death Sickle (53)
  • Death Sickle (54)
  • Death Sickle (55)
  • Death Sickle (56)
  • Death Sickle (57)
  • Death Sickle (58)
  • Death Sickle (59)
  • Death Sickle (60)
  • Death Sickle (61)

Projectile Only

  • Death Sickle (62)
  • Death Sickle (63)
  • Death Sickle (64)
  • Death Sickle (65)
  • Death Sickle (66)Death Sickle (67)
  • Death Sickle (68)
  • Death Sickle (69)

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Melee Weapons

Other Melee Weapons

Removed Weapons

Ranged Weapons

Magic Weapons

Throwing Weapons (Death Sickle (483)Death Sickle (484))

Death Sickle (2024)

FAQs

What is the best modifier for the Death Sickle? ›

Its best modifier is Legendary.

What is the Death Sickle drop rate? ›

It is dropped by Reapers during the Solar Eclipse event with a 1/40 (2.5%) / 1/27 (3.7%) / 1/250 (0.4%) chance. Its best modifier is Legendary.

How to get the reaper Scythe in Terraria? ›

The Scythe of the Grim Reaper is a Hardmode sword that has a chance to be dropped from Treasure Bags when opened in Hardmode or can be bought from Mudfish for 40 Ancient Coins after defeating the Moon Lord.

What is the rarest weapon in Terraria? ›

Originally Answered: What is the rarest item in Terraria? The rarest item to drop is the Slime Staff, since it has a 1/10000 chance to drop from Slimes. However, there used to be an even rarer item, the Uzi, which had a 1/80000 drop chance from Angry Trappers.

Can you get terra blade before Plantera? ›

The projectile can travel up to 500 feet (250 tiles). The projectile gradually decelerates, and eventually comes to a full stop where it fades away. tModLoader version, the Terra Blade becomes available after defeating Plantera. On other versions, obtaining it requires defeating one / all mechanical bosses.

Is Death Sickle post Plantera? ›

Death Sickle stops being useful after Plantera. I mean you could still use it to farm the dungeon or Solar Eclipse but it lacks the power that other options, like the Seedler, can give you.

How good is the psycho knife in Terraria? ›

However, given the Baghnakhs' 75% melee speed bonus reduction compared to the Psycho Knife's 66% melee speed bonus reduction, the Psycho Knife is capable of reaching higher speeds overall, thus making it functionally the fastest melee weapon in the game.

How to get the true Excalibur? ›

The True Excalibur is a sword weapon that is crafted using the Excalibur and 24 Chlorophyte Bars, and is the Hallowed counterpart to the True Night's Edge. This sword's appearance is the same as the Excalibur all except for the edges of the sword which is pink.

What is the best modifier in deaths ascension? ›

Its best modifier is Godly. It cannot get modifiers that affect size.

What is the true Death Sickle in Terraria? ›

True Death Sickle is a Hardmode melee weapon that rotates around the player and summons a stationary spinning sickle when used. Its best Modifier is Legendary.

What is sanguine best modifier? ›

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Sanguine Staff has over a Ruthless one is knockback.

What is the gun best modifier? ›

The best modifier for guns is Unreal, with the exception of guns without knockback.

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