Rebellion (2024)

Rebellion is Dante's trademark magic sword. It is introduced in Devil May Cry 2 and appears throughout the series. Though it has the form of a standard longsword,[2] it is a magical blade originally created alongside the Sparda and Yamato when the Dark Knight Sparda split his power into three pieces, and was named by him to embody "retaliation".[3] To complement the Yamato, which can separate man from devil, the Rebellion can instead unite the two forces.[4][5]

Rebellion was eventually given to Dante as a keepsake from his father, and its ability allowed it to serve as a physical manifestation of his Devil Trigger power.[6] The blade's power originally laid dormant,[7] but through contact with Dante's blood, it was awakened,[8] culminating in him using its intrinsic function to fully unite his human and demon halves, reforging the blade into the Devil Sword Dante.[9]

Contents

  • 1 Appearance
  • 2 Powers
  • 3 History
    • 3.1 Before Devil May Cry 3
    • 3.2 Devil May Cry 3 manga
    • 3.3 Devil May Cry 3
    • 3.4 Devil May Cry: The Animated Series
    • 3.5 Devil May Cry Drama CD Vol.1
    • 3.6 Devil May Cry 2
    • 3.7 Devil May Cry 4
    • 3.8 Devil May Cry 5: Before the Nightmare
    • 3.9 Devil May Cry 5
  • 4 Gameplay
    • 4.1 Movesets
  • 5 Appearances in Other Media
    • 5.1 Shin Megami Tensei: Nocturne
    • 5.2 Marvel vs. Capcom 3: Fate of Two Worlds
    • 5.3 Monster Hunter Frontier G
    • 5.4 Marvel vs. Capcom: Infinite
    • 5.5 Street Fighter V: Arcade Edition
    • 5.6 Shin Megami Tensei: Liberation Dx2
    • 5.7 TEPPEN
  • 6 Gallery
  • 7 Trivia
  • 8 References

Appearance[]

Rebellion is a massive longsword with a heavy double-edged blade, notched on both sides near the tip. In its dormant form, the pommel is a single spike, but after awakening, it splits open into several. The grip is plain, but the guard is skeletal, with a skull-design on each side leading to the rib cage from which the blade emerges; on one side of the blade, the skull is that of a human, while the other uses a horned demon skull. Initially, the crossguard is folded in against the ribs, but it extends and the skull transforms into a screaming skull once the sword is awakened by Dante's blood.

In Devil May Cry 5, Rebellion received a slight redesign. The grip has an interwoven pattern. The quillons are smaller and have a slight curve to them. The skull and quillions both have swirling patterns on them, and the skull on the "demon" side now has horns coming out of its eye sockets. The ribcage is now just a raised addition to the blade rather than surrounding it, with the blade going all the way back to the guard. The blade also has swirling patterns reminiscent of pattern-welded "Damascus" steel, with the pattern darker and more noticeable on the "demon" side, and has a slight rainbow-colored sheen to it.

Powers[]

Rebellion is a remarkably powerful magical sword. It is sharp enough to pierce the surface of the Savior's body while it is powered by the Sparda. It is also one of the most durable objects in the series, capable of withstanding hits from the space-cutting blade Yamato, as well as a direct punch from the Savior. Despite its durability, the blade was unable to survive against a solid blow from Urizen, and the blade was shattered, with only the hilt and guard remaining intact.

Rebellion is awakened by Dante's blood, however, Dante's own latent power must be active for the blood to have an effect. In the manga, Dante's latent demonic powers became temporarily active and his blood transformed Rebellion, but when Dante's powers became dormant again, Rebellion became dormant as well.

In Devil May Cry 5, Dante deduced that Rebellion had an ability to complement that of Yamato. While Yamato could separate a person's mortal and demonic sides, the Rebellion can instead unify them. Dante exploited this ability by willingly impaling himself on the sword, fusing the Rebellion, and Sparda into the Devil Sword Dante and simultaneously unlocking his Sin Devil Trigger.

History[]

Before Devil May Cry 3[]

Rebellion was created by and once belonged to Dante's father, Sparda, who split his immense power into it as well as Force Edge and Yamato, and gave it to Dante as a keepsake.

Devil May Cry 3 manga[]

Rebellion (1)Got to clean up the mess father left behind.

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Devil May Cry 3[]

Rebellion (2)

Dante uses the Rebellion as his primary weapon while exploring the Temen-ni-gru, but after his first battle with Vergil, his brother uses the Rebellion to impale Dante, inadvertently awakening the sword and Dante's Devil Trigger through contact with Dante's blood. Dante continues to use the sword until he recovers his father's personal blade, the Force Edge.

Devil May Cry: The Animated Series[]

Dante goes back to using Rebellion after giving Sparda to Trish. When on a mission, Dante just carries the sword on his back, but while among humans, he carries it in a guitar case to avoid unwanted attention.

Devil May Cry Drama CD Vol.1[]

Rebellion (3)Got to clean up the mess father left behind.

This section of the article is a stub. You can help by expanding it.

Devil May Cry 2[]

Dante brought Rebellion along for his mission on Vie de Marli.

Devil May Cry 4[]

Dante brings Rebellion to Fortuna.

Devil May Cry 5: Before the Nightmare[]

Dante brought the sword with him to fight against Balrog when he returned to Vie De Marli.

Devil May Cry 5[]

Dante brings the Rebellion with him to challenge Urizen, but the demon's amazing strength shatters the sword, leaving Dante with only the lower half of the weapon. Dante takes up the Devil Sword Sparda and once again engages Urizen, but is still no match for Urizen's power. He is flung out of the Qliphoth and falls into a coma.

A month later, Dante is awakened by V, who made it seem like he was going to kill Dante with his father's sword, correctly believing it would wake him up. Dante takes the sword and makes his way through the ruins of the city, eventually arriving at the ruins of his childhood home. Pondering the abilities of the Yamato, Dante deduces that the Rebellion likely has a complementing power, and impales himself with the remainder blade. He is proven right as the sword assimilates him with his inherent power while simultaneously fusing with the Devil Sword Sparda to form the Devil Sword Dante.

Gameplay[]

In Devil May Cry 2, Rebellion is the default sword in Dante's arsenal and it functions exactly like the other two swords, Vendetta and Merciless, in terms of moveset. As with the other two swords, Dante's Devil Trigger allows him to amplify Rebellion's power and use techniques like Round Trip and Million Stab.

In Devil May Cry 3, Rebellion becomes a unique weapon with its own combos. It now has a full Devil May Cry-style Stinger rather than the stationary Stinger of Devil May Cry 2, and is also one of the weapons that Air Hike can be purchased for. Dante can perform a new charge move called "Drive" which throws out a powerful projectile which deals heavy damage and can knock enemies down. The new Swordmaster Style grants Dante additional moves for Rebellion, starting with Aerial Rave which allows him to perform a four-hit aerial juggle combo rather than his usual Helm Breaker downward strike, and Prop Shredder which has Dante perform two buzzsaw-like spins of his sword, the first of which can launch enemies into the air. As the player levels up Swordmaster, Dante gains Sword Pierce, a move similar to Round Trip where Dante throws his sword straight into an enemy, having it deal damage over time while Dante can perform unarmed attacks or switch weapons. Unlike Round Trip, the sword can be manually recalled at any time. Finally, Dance Macabre has Dante perform a long combo which can end in a Million Stab or Crazy Combo into a pole dance move where Dante spins around his sword and ends with a mighty slash.

With Devil Trigger active, Dante performs faster moves and cannot be interrupted unless it's a large foe. He can also use his folded coat wings to glide, and when he utilizes Air Hike near a wall to leap off of, he can descend faster and go longer in distance.

In Devil May Cry 4, Rebellion has a wider selection of combos. Million Stab is no longer a Crazy Combo, instead being the standard ending of Combo B (as with the swords in the first game) and a hold action from Stinger. Dante can now execute a "quick" version of Drive and upgrade it to the three-hit Overdrive. Dante has the ability to increase the range and power of Rebellion's attacks with his Devil Trigger, which also drastically changes how some moves like Stinger behave. Round Trip returns in place of Sword Pierce, but can be used more quickly, and can be manually recalled at any time as with Sword Pierce. Dance Macabre starts off in the same way, but does not have a Crazy Combo ending: instead, after the Million Stab, Dante automatically finishes by performing an upward swing and then striking the enemy with his sword like he is swinging a baseball bat.

In Devil May Cry 5, Rebellion is only used in Dante's first mission, though it is identical in moveset to Sparda and any skills purchased for it carry over. After the game has been completed once, the player can select whether to use Rebellion, Sparda or Devil Sword Dante as their sword, but once this selection is made it cannot be changed without visiting a store. On completing Son of Sparda difficulty, Dante will unlock a skill called "Irregular Full Custom" which allows him to equip all three swords at once.

Like Sparda, Rebellion is inferior in most regards to Devil Sword Dante, lacking its special "Swords Formation" moves and ability to use Drive or Overdrive. Dante can still access the Sin Devil Trigger while using Rebellion, however.

Movesets[]

  • Devil May Cry 2

  • Devil May Cry 3: Dante's Awakening

  • Devil May Cry 4

  • Devil May Cry 5

Note: Names taken from Devil May Cry 2 Official Complete Guide[10]

ActionCommandDescription
Combo start 1Rebellion (4),…Basic combo start - a diagonal slash.
Combo start 2Direction+Rebellion (5),…Alternative combo start - a horizontal slash.
Combo ARebellion (6),Rebellion (7),Rebellion (8),Rebellion (9)4-hit combo ending with a diagonal spinning slash.
Combo BRebellion (10), Direction+Rebellion (11),Rebellion (12)3-hit combo ending with a sweeping slash.
Extended Sword ComboRebellion (13),Rebellion (14), Direction+Rebellion (15),Rebellion (16),Rebellion (17),Rebellion (18)6-hit combo - series of horizontal slashes ending with sweeping kneeling slash.
Chop ComboRebellion (19),Rebellion (20),Rebellion (21), Direction+Rebellion (22),Rebellion (23)5-hit combo ending with a jumping downward slash followed by an upward slash, sending enemies flying.
Flip Chop(in DT)
Rebellion (24), Direction+Rebellion (25),Rebellion (26)
3-hit combo ending with a stab followed by a vertical spinning slash.
Multi-Sword(in DT)
Rebellion (27), Rebellion (28), Direction+Rebellion (29)
(continue to press the button to prolong the attack)
Multi-stab combo. Quickly drains DT gauge, but deals incredible damage.
Pole Kick(in DT)
Rebellion (30),Rebellion (31),Rebellion (32), Direction+Rebellion (33),Rebellion (34)
6-hit combo ending with a downward stab followed by a thrust kick.
StingerRebellion (35)+Rebellion (36)+Rebellion (37)Powerful thrust unleashed after stepping forward. Unlike in other games does not have the dash effect, making it much shorter ranged.
Spin BashHold the left analog stick in a direction away from the target while pressing triangle to initiate a sword attack.Dante will perform two quick lateral slashes, followed by a hard spinning slash. The speed of this attack, as well as the short balance recovery time, allows Dante to start the next attack quicker.
High TimeRebellion (38)+Rebellion (39)+Rebellion (40)
(hold to launch)
A powerful attack that launches an enemy skyward.
Helm Breaker(mid-air) Rebellion (41)
(during Air Raid) Rebellion (42)+ Direction+Rebellion (43)
Overhead slash down on top of an enemy below.
(In DT) Plunge the sword down in an enemy below.
Aerial ComboRebellion (44)+Rebellion (45),Rebellion (46),Rebellion (47) (mid-air)Mid-air kicks followed by a Helm Breaker.
Round Trip(during Air Raid)
Rebellion (48),Rebellion (49)
Throws the sword like a boomerang, damaging nearby enemies at the same altitude.
Shoulder ButtRebellion (50)+Rebellion (51) (while landing)Elbow strike knocking enemies over.
Grave Digger(in DT)
Rebellion (52)+Rebellion (53) (while landing)
Low spinning sweep knocking enemies over.
  • Standard

  • Swordmaster

ActionCommandDescription
Rebellion Combo IRebellion (54),Rebellion (55),Rebellion (56)A quick 3-hit combo.
Rebellion Combo IIRebellion (57),—,Rebellion (58),Rebellion (59)A 4-hit combo for crowd control. The second and third swings circle around the player in rapid succession, while the final swing deals greater damage in an arc to the right of the player.
Helm BreakerRebellion (60) (mid-air)A powerful overhead swing from mid-air which returns the player to the ground. Drive can be charged during this move, given that there is enough air between the player and the target.
StingerRebellion (61)+Rebellion (62)+Rebellion (63)Rebellion (64)2500
A high speed lunge attack towards a targeted enemy, which knocks them back upon connecting.
Level 2 (Rebellion (65)10000) does more damage and has even greater range. Note that there are no invincibility frames in the dash mechanic of Stinger.
High TimeRebellion (66)+Rebellion (67)+Rebellion (68)Swing Rebellion upwards to fling enemies into the air. Hold down the attack button to launch the player into the air.
Million StabCrazy Rebellion Combo II/Stinger[11]Rapidly stab enemies in front of the player with blinding speed. Combo is finished by a longer range thrust, which deals greater damage and knocks back stricken enemies.
DriveRebellion (69) (hold and release)Rebellion (70)10000
An attack with a slow start that sends a powerful shockwave towards distant enemies. The buildup of Drive can be held for longer to launch a stronger shockwave.
Air HikeRebellion (71) (mid-air)Rebellion (72)20000
By concentrating magical energy into the area under your feet, you are able to perform a double jump to reach higher, more strategic locations. This second jump contains invincibility frames.
FloatRebellion (73)+Rebellion (74) (mid-air, Devil Trigger, hold)After transforming into Demon form, you can spread out demon wings to glide to the ground.
Slash Roll(near a pole) Rebellion (75)Slash surrounding enemies after performing Pole Play.
ActionCommandDescription
Level 1
Prop ShredderRebellion (76),Rebellion (77) (ground)Spin your sword vertically at high speeds to slice and dice the enemy to bits - the initial attack will fling the enemy upward while the second keeps them airborne.
Aerial RaveRebellion (78),Rebellion (79),Rebellion (80),Rebellion (81) (mid-air)Perform a 4 hit sword strike combo in mid-air, ending in a powerful slash that sends enemies flying.
Level 2
Sword PierceRebellion (82)+Rebellion (83)+Rebellion (84)Hurl your sword at the enemy, resulting in the sword spinning around inside the enemy, applying constant damage, though it leaves Dante with only a kick for melee. Press the style button again to call your sword back.
Thrust KickRebellion (85) (Sword Pierce, ground)Kick while Rebellion is skewered in a foe.
Jump KickRebellion (86) (Sword Pierce, mid-air)Perform a diving kick while Rebellion is skewered in a foe.
Level 3
Dance MacabreRebellion (87)+Rebellion (88)+Rebellion (89),Rebellion (90) (rapid)After an initial dash towards a target, perform all of Rebellion's ground attacks and combos in a rapid, separate combo, ending with Million Stab. The initial dash does not contain any invincibility frames.
Crazy DanceCrazy Dance MacabrePlant your sword into the ground and spin around it, kicking all enemies in the immediate vicinity. Combo ends with a devastating slash which sends enemies flying.
  • Standard

  • Swordmaster

ActionCommandDescription
Rebellion Combo APS3: Rebellion (91),Rebellion (92),Rebellion (93)
XBOX: Rebellion (94),Rebellion (95),Rebellion (96)
A quick 3-slash combo.
Rebellion Combo BPS3: Rebellion (97),—,Rebellion (98),Rebellion (99)
XBOX: Rebellion (100),—,Rebellion (101),Rebellion (102)
A 4-hit combo for crowd control. The second and third swings circle around the player in rapid succession. Combo ends with a complete Million Stab that cannot be canceled.
Helm BreakerPS3: Rebellion (103) (mid-air)
XBOX: Rebellion (104) (mid-air)
A devastating overhead attack powerful enough to shatter the sturdiest of armoured helms or demonic skulls.
High TimePS3: Rebellion (105)+Rebellion (106)+Rebellion (107)
XBOX: Rebellion (108)+Rebellion (109)+Rebellion (110)
A powerful attack that launches an enemy skyward. By holding down Rebellion (111)/Rebellion (112), you will follow the enemy up into the air.
StingerPS3: Rebellion (113)+Rebellion (114)+Rebellion (115)
XBOX: Rebellion (116)+Rebellion (117)+Rebellion (118)
A high speed lunge attack towards a targeted enemy, which knocks them back upon connecting. Level 2 has an increased damage output and even greater range. While in Devil Trigger, this attack covers a greater area and drills through enemies at the cost of expending part of the DT Gauge.
Million StabHold Y while performing Stinger/Rebellion Combo B[11]A blinding whirlwind of stabs with enough momentum to blast an enemy away.
Round TripPS3: Rebellion (119) (hold and release)
XBOX: Rebellion (120) (hold and release)
Hurl Rebellion at an enemy. The impaled blade will shred the enemy until called back by pressing Rebellion (121).
ActionCommandDescription
PropPS3: Rebellion (122)
XBOX: Rebellion (123)
Spin Rebellion at propeller-like speeds. Initial attack will send the enemy skyward.
ShredderPS3: Rebellion (124) (Prop)
XBOX: Rebellion (125) (Prop)
After launching an enemy with Prop, slice and dice your foe with the rapidly spinning blade. Hold Rebellion (126)/Rebellion (127) to extend the duration of the attack.
Aerial RavePS3: Rebellion (128),Rebellion (129),Rebellion (130),Rebellion (131) (mid-air)
XBOX: Rebellion (132),Rebellion (133),Rebellion (134),Rebellion (135) (mid-air)
A multiple sword strike combo that ends with an attack that sends enemies flying.
DrivePS3: Rebellion (136)+Rebellion (137)+Rebellion (138)
XBOX: Rebellion (139)+Rebellion (140)+Rebellion (141)
When initiating the attack, you will be vulnerable, though the attack itself is a very powerful shockwave strike that will hit faraway enemies as well. By pressing the style button straight after performing the first strike, you can follow it up with 2 more.
Quick DrivePS3: Rebellion (142)+Rebellion (143)
XBOX: Rebellion (144)+Rebellion (145)
A Drive attack born from a slash. While the speed at which it is unleashed is admirable, it does have a limiting effect on power.
Over DrivePS3: Rebellion (146) (Drive)
XBOX: Rebellion (147) (Drive)
Adds an additional two shockwaves to the Drive attack.
Dance MacabrePS3: Rebellion (148)+Rebellion (149)+Rebellion (150) (rapid)
XBOX: Rebellion (151)+Rebellion (152)+Rebellion (153) (rapid)
Unleash a streaming barrage of sword slashes that dance around their doomed targets with breakneck speed, finishing with a home run swing that deals a massive amount of damage.
  • Standard

  • Swordmaster

ActionCommandDescription
Rebellion Combo AOn ground, press Rebellion (154), Rebellion (155), Rebellion (156)/Rebellion (157), Rebellion (158), Rebellion (159)/Rebellion (160), Rebellion (161), Rebellion (162)Perform a rapid three-stage combo.
Rebellion Combo BOn ground, press Rebellion (163), then Rebellion (164), Rebellion (165)/Rebellion (166), then Rebellion (167), Rebellion (168)/Rebellion (169), then Rebellion (170), Rebellion (171)A riff on Rebellion Combo A. Damage enemies behind while attacking those in front.
Helm BreakerIn mid-air, press Rebellion (172)/Rebellion (173)/Rebellion (174)A devastating overhead attack with enough power to shatter even the sturdiest of demonic skull bones.
High TimeOn ground, press Rebellion (175)+Rebellion (176)+Rebellion (177)/Rebellion (178)+Rebellion (179)+Rebellion (180)/Rebellion (181)+Rebellion (182)+Rebellion (183)Lunge forward and send the enemy into the air. Hold Rebellion (184)/Rebellion (185)/Rebellion (186) to join the enemy in the air for quick follow-up slices.
StingerOn ground, press Rebellion (187)+Rebellion (188)+Rebellion (189)/Rebellion (190)+Rebellion (191)+Rebellion (192)/Rebellion (193)+Rebellion (194)+Rebellion (195)Rebellion (196)1500
A high-speed lunge attack toward the enemy that skewers them through the middle. While the Devil Trigger is active, the attack is more powerful, but expends the DT Gauge.
Stinger 2On ground, press Rebellion (197)+Rebellion (198)+Rebellion (199)/Rebellion (200)+Rebellion (201)+Rebellion (202)/Rebellion (203)+Rebellion (204)+Rebellion (205)Rebellion (206)8000
A powered-up version of the classic piercing attack. Has longer range than the original.
Million StabDuring Stinger, hold Rebellion (207)/Rebellion (208)/Rebellion (209) and release L stickRebellion (210)4000
Rush in to stab the enemy with blinding speed. Repeatedly tap Rebellion (211)/Rebellion (212)/Rebellion (213) for more stabs.
ActionCommandDescription
Level 1
PropOn ground, press Rebellion (214)/Rebellion (215)/Rebellion (216)Whip Rebellion around in a high-rev spin, launching the enemy upward.
Aerial RaveIn mid-air, press Rebellion (217), Rebellion (218), Rebellion (219), Rebellion (220)/Rebellion (221), Rebellion (222), Rebellion (223), Rebellion (224)/Rebellion (225), Rebellion (226), Rebellion (227), Rebellion (228)Trap the enemy in a mid-air blitz of sword strikes.
Level 2
ShredderAfter Prop, press Rebellion (229)/Rebellion (230)/Rebellion (231)Follow up a Prop by thrusting your spinning blade forward to slice the enemy. HoldRebellion (232)/Rebellion (233)/Rebellion (234) to extend duration.
Level 3
Round TripOn ground, press Rebellion (235)+Rebellion (236)+Rebellion (237)/Rebellion (238)+Rebellion (239)+Rebellion (240)/Rebellion (241)+Rebellion (242)+Rebellion (243)Hurl your sword towards the enemy and let it hack at them for a spell. Call back the blade with Rebellion (244)/Rebellion (245)/Rebellion (246) or Rebellion (247)/Rebellion (248)/Rebellion (249).
Level 4
Dance MacabreOn ground, press Rebellion (250)+Rebellion (251)+ tap Rebellion (252) repeatedly/Rebellion (253)+Rebellion (254)+ tap Rebellion (255) repeatedly/Rebellion (256)+Rebellion (257)+ tap Rebellion (258) repeatedlyCut up the dance floor in a wild tango that'll leave the enemy in pieces.

Appearances in Other Media[]

Shin Megami Tensei: Nocturne[]

Dante wields Rebellion. One of his special moves is also named "Rebellion", which deals a moderate amount of Physical/Almighty damage to a single target and cannot be dodged; the animation for this move is a five-hit combo using Rebellion. Another deadly move is "Stinger", which has the same rushing strike animation which deals heavy amount of Physical/Almighty damage to a single target and has moderate chance to inflict Instant Death.

Marvel vs. Capcom 3: Fate of Two Worlds[]

Dante wields his Rebellion and can perform many of his signature techniques, including High Time, Helm Breaker, Prop Shredder, Stinger, Million Stab, Aerial Rave, Drive, Air Hike, Dance Macabre and Crazy Dance. Dante can also perform a new Level 3 Hyper Combo, "Devil Must Die", in which he zips back and forth with Stingers and stabs the opponent with a final Stinger that propels the enemy backward into a magical trap of some sort that resembles those set by Trish.

Monster Hunter Frontier G[]

Rebellion appears as an available weapon in Monster Hunter Frontier G.

Marvel vs. Capcom: Infinite[]

In this game, Rebellion functions the same as it did before, but now its power has access to a feature similar to the Super costume when in battle with Jedah. Because Rebellion was a cameo like its previous appearances, there are no new gameplay features due to it working the same.

Street Fighter V: Arcade Edition[]

The Rebellion is featured on Dante's costume for Ken, appearing on his back.[12]

Shin Megami Tensei: Liberation Dx2[]

Dante wields Rebellion. One of his skills is called "Million Stab" which deals Physical damage four times to all enemies. Dante's animation resembles that of the Million Stab seen in Devil May Cry 5, but only the ending part.

TEPPEN[]

Dante always wields the Rebellion as a Hero character, though he does not use it in any of his Hero Arts. The Rebellion is also featured in multiple cards of the game, always being held by Dante.

Gallery[]

Rebellion (259)

DMC2 promotional illustration

Rebellion (260)

Rebellion in the animated series

Rebellion (261)

Rebellion Dormant in the manga

Rebellion (262)

Rebellion's Codex File in DMC3

Rebellion (263)

Rebellion's concept art for DMC5

Rebellion (264)

Rebellion (265)

Rebellion (266)

Rebellion (267)

Rebellion in Puzzles & Dragons with Ebony & Ivory

Trivia[]

  • Rebellion holds the record for being used to stab Dante the most times out of all devil swords in the franchise at 4 times. Specifically in Devil May Cry 3 (by Vergil), in the anime by Sid, 4 (by Nero) and 5 (by Dante himself).

References[]

  1. Devil May Cry 3: Dante's Awakening, Combat Adjudicator — Rebellion: "I am the combat adjudicator. Only a technique imbued with magic essence can move me."
  2. Devil May Cry 2, Weapon File — Rebellion: "A standard sword for Dante."
  3. Devil May Cry 5, Documents — The Legend of Sparda: "'The Dark Knight Sparda split his power in three parts. One blade bore his own name; the second blade was named to embody retaliation; the final blade was named to embody a god of death.'"
  4. Devil May Cry 5, Weapon Reports — Rebellion: "The sword left to Dante by his legendary demon daddy, the Dark Knight Sparda. I've been slacking off on my devil sword studies, so I can't say much, but it ain't no normal weapon, that's for sure. I mean, that Yamato sword you had ganked from you has the power to separate man from demon, right? I bet this sword has some crazy powers of its own, too. But as things stand, I can't quite figure out what they might be."
  5. Devil May Cry 5, Dante: "The demonic power was activated in me once when Vergil lovingly jammed this through my chest. I always wondered...Why did my father give me the Rebellion?" / "Over the years, I've been stabbed and jabbed by a number of things. But who would've ever guessed..." / "If the Yamato can separate man from devil...Then what about the Rebellion?"
  6. Devil May Cry 4, Dante's Arms File — Rebellion: "A memento given to Dante by his father, this large magical blade is the physical manifestation of Dante’s power."
  7. Devil May Cry 3: Dante's Awakening, Devil Arms File — Rebellion: "A keepsake sword from Dante's father. This magic blade's true power hasn't fully awakened."
  8. Devil May Cry 3: Dante's Awakening, Devil Arms File — Rebellion: "A keepsake sword from Dante's father. Dante's blood has awakened the blade's true power."
  9. Devil May Cry 5, Weapon Reports — Devil Sword Dante: "A new devil sword born from the fusion of Rebellion and Sparda: the devil sword Dante. Looks like Dante's following in his daddy's footsteps, swinging around a demon blade with his own name. I dunno if he used his own power to fuse it with Sparda, or if it was Rebellion's doing...Either way, anyone can see this is one hell of a new weapon.
  10. Devil May Cry 2 Official Complete Guide. p. 246.
  11. 11.0 11.1 This attack can also be initiated using Stinger, by releasing the Left Analog Stick and pressing Rebellion (268).
  12. Get Ready to Slay with Devil May Cry Costumes for Street Fighter V: Arcade Edition – Air Man Costume Incoming!
Devil May Cry 2
Characters
PlayableDante - Lucia - Trish
Non-playableArius - Matier
Enemies
BossesArgosax (Griffon) - Bolverk (Freki & Geri) - Furiataurus - Infested Chopper - Infested Tank - Jokatgulm - Nefasturris - Noctpteran - Orangguerra - Phantom - Tartarussian & Plutonian - Tateobesu - Trismagia
Lesser DemonsBlade - Demonochorus - Erupt Gel - Finis Demon - Flambat - Infestant - Goat Clan - Mancer Demon - Msira - Puia - Sargasso - Savage Golem - Secretary - Spicere
Weapons
DanteMerciless - Rebellion - Vendetta - Ebony & Ivory - Missile Launcher - Shotgun - Submachine Guns
LuciaCutlaseer - Klyamoor - Zambak - Bow Gun - Cranky Bomb - Darts - Throwing Daggers
TrishBare Knuckle - Sparda - Luce & Ombra - Nightmare-γ
Other concepts
TechniquesDevil Trigger (Devil Hearts, Ultimate Devil Mode) - Rain Storm
ItemsArcana - Key Items
ObjectsRed Orb Cache (Locations) - Red Orb Crystals
LocationsDante's Office - Demon World - Vie de Marli - Human World
OrganizationsProtectors - Uroboros
MiscellaneousBloody Palace - Cheat Codes - Clear Bonus Art - Guidepost - HD Awards - Jackpot - Transcript - Walkthrough
Related Media
MusicOriginal Soundtrack - Sound DVD Book - Dance With The Devil
Other2002 TRIAL ver. - 3142 Graphic Arts
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Devil May Cry 3: Dante's Awakening
Characters
PlayableDante - Vergil (Nelo Angelo)
Non-playableArkham/Jester - Beowulf - Lady (Handguns) - Mundus
Enemies
BossesAgni & Rudra - Beowulf - Cerberus - Doppelganger - Geryon - Gigapede - Hell Vanguard - Leviathan - Nevan
Lesser DemonsAbyss - Arachne - Blood-goyle - Damned Chessmen - Dullahan - Enigma - The Fallen - Hell Vanguard - 7 Hells (Hell Envy - Hell Gluttony - Hell Greed - Hell Lust - Hell Pride - Hell Sloth - Hell Wrath) - Soul Eater
Weapons
DanteAgni & Rudra - Beowulf - Cerberus - Nevan - Rebellion - Artemis - Ebony & Ivory - Kalina Ann - Shotgun - Spiral
VergilBeowulf - Force Edge - Yamato (Nelo Angelo's Greatsword) - Summoned Swords
Techniques
StylesDark Slayer - Doppelganger - Gunslinger - Quicksilver - Royalguard - Swordmaster - Trickster
OtherBlock Cancel - Charged Shot - Crazy Combo - Devil Trigger - Gun Stinger - Judgement Cut - Jump Cancel - Rain Storm - Real Impact
Other gameplay concepts
ItemsBlue Orb Fragment Locations - Key Items - Perfect Amulet
ObjectsRed Orb Cache (Locations) - Red Orb Crystals
LocationsDemon World - Human World - Residential Area (13th Avenue - 66 Slum Avenue - Bullseye Bar - Dante's Office - Love Planet) - Temen-ni-gru
MiscellaneousBloody Palace - Cheat Codes - Clear Bonus Art - Cutscenes - HD Awards - Jackpot - Transcript - Walkthrough
Related Media
MusicDevils Never Cry - Divine Hate - Suffer - Taste The Blood
Other3142 Graphic Arts - Manga - Mobile - Pachislot - Sound DVD Book - Raising The Devil - Trial Ver.
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Devil May Cry 4
Characters
PlayableDante - Lady - Nero - Trish/Gloria - Vergil
Non-playableAgnus - Credo - Kyrie - Sanctus
Enemies
BossesBael & Dagon - Berial - Containment Room - Echidna - The Savior
Lesser DemonsAlto Angelo - Assault - Basilisk - Bianco Angelo - Blitz - Chimera Seed & Chimera - Cutlass - Fault - Frost - Gladius - Mephisto & Faust - Scarecrow
Weapons
NeroDevil Bringer - Red Queen - Yamato - Blue Rose - Summoned Swords
DanteGilgamesh - Lucifer - Rebellion - Yamato - Coyote-A - Ebony & Ivory - Pandora
VergilBeowulf - Force Edge - Yamato - Summoned Swords
LadyHandguns - Kalina Ann - Shotgun
TrishBare Knuckle - Sparda - Luce & Ombra - Pandora
Techniques
StylesDark Slayer Style - Gunslinger Style - Royalguard Style - Swordmaster Style - Trickster Style
OtherBlock Cancel - Buster - Charged Shot - Distortion - Devil Trigger - Gun Stinger - Judgement Cut - Jump Cancel - PF594: Argument - Rain Storm - Real Impact - Sin Devil Trigger - Teleport Cancel - Trick Action
Other concepts
ObjectsChrono Slicer - Hell Gate - Laser Barriers - Red Orb Cache (Locations) - Red Orb Crystals - Strange Tree
LocationsDante's Office - Fortuna (Fortuna Castle (Containment Room) - Mitis Forest)
LoreAngel - Ascension Ceremony - Devil Hunter - Jackpot - Order of the Sword
MiscellaneousAchievements - Bloody Palace - Cheat Codes - Clear Bonus Art - Cutscenes - Key Items - Special Edition Awards - Special Edition Steam Trading Cards - Transcript - Walkthrough
Related Media
AlbumsOriginal Soundtrack - Special Soundtrack - Special Edition Premium Music Selection
SinglesLock and Load - Out of Darkness - Shall Never Surrender - Sworn Through Swords
Other2008 TRIAL Ver. - 3412 Graphic Arts - CR - Deadly Fortune - Devil's Material Collection - Downloadable Content - Pachislot - Refrain - X: The Last Judgement
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Devil May Cry 5
Characters
PlayableDante - Nero - V (Griffon, Nightmare, Shadow) - Vergil
Non-playableEva - Kyrie - Lady - Patty Lowell - Machiavelli - Malphas - J.D. Morrison - Nico - Soldier - Trish - Urizen
Enemies
BossesArtemis - Cavaliere Angelo - Elder Geryon Knight - Gilgamesh - Goliath - King Cerberus - Nidhogg - Qliphoth Roots
Lesser DemonsBaphomet - Behemoth - Chaos - Death Scissors - Empusa - Empusa Queen - Fury - Green Empusa - Hellbat - Hell Antenora - Hell Caina - Hell Judecca - Lusachia - Nobody - Proto Angelo - Pyrobat - Red Empusa - Riot - Scudo Angelo
Weapons
NeroDevil Bringer - Red Queen - Blue Rose - Summoned Swords
Devil Breakers: Overture - Gerbera - Ragtime - Punch Line - Helter Skelter - Buster Arm - Tomboy - Rawhide - Mega Buster - Sweet Surrender - Pasta Breaker - Gerbera GP01 - Monkey Business
DanteDevil Arms: Balrog - Cavaliere - Cavaliere R - Devil Sword Dante - Devil Sword Sparda - King Cerberus - Rebellion
Guns: Coyote-A - Double Kalina Ann - Dr. Faust - Ebony & Ivory - Kalina Ann - Kalina Ann II
VV's Cane - Griffon - Shadow - Nightmare
VergilYamato - Beowulf - Mirage Edge - Mirage Blades
Techniques
StylesGunslinger Style - Royalguard Style - Swordmaster Style - Trickster Style
OtherBreak Away - Buster - Charged Shot - Checkmate - Devil Trigger - Gun Stinger - Judgement Cut - Jump Cancel - Rain Storm - Real Impact - Sin Devil Trigger - Trick Action
Other gameplay concepts
ItemsBlue Orb Fragment Locations - Key Items - Purple Orb Fragment Locations
ObjectsRed Orb Cache (Locations) - Red Orb Crystals
LocationsDante's Office - Demon World - Qliphoth - Red Grave City (Alberton Graveyard - Burrow Market - Clustonbury Theatre - Il Chiaro Mondo Hotel - Pawn's Avenue) - The Void
MiscellaneousAwards - Bloody Palace - Cameo System - Cheat Codes - Clear Bonus Art - Cutscenes - Demo - Extra Bonus - Jackpot - Marketing - Steam Trading Cards - Transcript - Walkthrough - Xbox Exclusive Demo
Related Media
AlbumsOriginal Soundtrack - Special Edition VERGIL Sound Selection - Special Edition Vergil's Rebirth Sound Selection
SinglesCrimson Cloud - Devil Trigger - Legacy - Subhuman - Bury the Light
OtherBefore the Nightmare - Downloadable Content - Official Art Works - Visions of V - Pachislot
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Rebellion (2024)

FAQs

What rebellion proved the new Constitution was strong enough? ›

The rebellion set the stage for George Washington's return to political life and highlighted weaknesses inherent within the Articles of Confederation. The United States emerged after Shays' Rebellion a stronger nation, with a new Constitution and George Washington as its first President.

What did Shays Rebellion prove? ›

Shays's Rebellion exposed the weakness of the government under the Articles of Confederation and led many—including George Washington—to call for strengthening the federal government in order to put down future uprisings.

Was Shays Rebellion justified? ›

Answer and Explanation: It's not clear that the rebellion was justified in the case of Shays' Rebellion. The rebels claimed that the tax collection practices by the government unfairly targeted the poor and were short-sighted in seizing land and assets to collect debts.

Why were the participants in Shays Rebellion upset enough to take up arms against their state government? ›

The rebellion had begun the year before, triggered by discontent over high taxes, mounting debts, and low pay for revolutionary soldiers. At the end of the American Revolution, deep debt hung over many of the first 13 U.S. states.

Which rebellion showed the strength of the Constitution? ›

Shays's Rebellion is an important event in U.S. history because it led to the passage of a new Constitution (answer B). During the rebellion, which took place in Massachusetts from 1786 to 1787, a group of farmers led by Daniel Shays protested against high taxes and debt.

What does the Constitution say about rebellion? ›

Whoever incites, sets on foot, assists, or engages in any rebellion or insurrection against the authority of the United States or the laws thereof, or gives aid or comfort thereto, shall be fined under this title or imprisoned not more than ten years, or both; and shall be incapable of holding any office under the ...

Who won Shay's Rebellion? ›

Under the Articles of Confederation, Congress had no power to raise an army. They could ask the states for help—but they couldn't force them to raise troops. As a result, a Massachusetts militia eventually put down the rebellion.

How did Jefferson view Shay's Rebellion? ›

Jefferson's attitude toward Shays' Rebellion was relatively subdued, since he viewed the crisis as an expression of public vigiliance.

What was Shays Rebellion goals? ›

A group of protestors, led by Revolutionary War veteran Daniel Shays, began a 6 month rebellion by taking over the Court of Common Pleas in Northampton; the goal was to prevent the trial and imprisonment of debt-ridden citizens.

Was Shays Rebellion good or bad? ›

In the long run, Shay's rebellion was good for people who supported a strong central government because the rebellion was one of the reasons the Founding Fathers created the Constitution.

Who did Shays Rebellion convince and why? ›

Nationalists used the rebellion to heighten paranoia, and George Washington was convinced enough by their arguments to come out of retirement and take part in the Constitutional Convention, where he was elected the first president of the United States.

Why did Shays Rebellion fall? ›

The federal government, severely limited in its prerogatives under the Articles of Confederation, found itself unable to finance troops to put down the rebellion; it was consequently put down by the Massachusetts State Militia under William Shepard, alongside a privately funded local militia led by former Continental ...

What problems did Shays Rebellion reveal? ›

Shays's Rebellion, an uprising of Revolutionary War veterans in Massachusetts that both the state and national governments struggled to address due to a lack of centralized military power, illustrated the need to create a stronger governing system.

Why were farmers mad about Shays Rebellion? ›

The Massachusetts government, under the Articles of Confederation, faced tariffs from other states, causing the farmers to sink into drastic debt. Massachusetts courts denied a farmer named Shays a fair trial for debt collection, which angered farming communities on the principle of due process.

How did George Washington feel about Shays Rebellion? ›

Of Shays' Rebellion, Washington wrote, "if three years ago any person had told me that at this day, I should see such a formidable rebellion against the laws & constitutions of our own making as now appears I should have thought him a bedlamite - a fit subject for a mad house." He wrote that if the government "shrinks, ...

What rebellion helped lead to the Constitutional Convention? ›

Final answer: Shays' Rebellion exposed the weaknesses of the Articles of Confederation, prompting discussions that eventually led to the Constitutional Convention of 1787 to create a stronger national government.

How did the Whiskey Rebellion show the strength of the new Constitution? ›

Hamilton believed the crisis strengthened the reputation and economics of the country. The Whiskey Rebellion showed the federal government's commitment to the union and its ability to enforce laws throughout the land.

What rebellion showed the weakness of the new government? ›

Shays's Rebellion brought home the weaknesses of the Articles of Confederation.

What event proved that the first Constitution was too weak? ›

Shays' rebellion – the final straw. A tax protest by western Massachusetts farmers in 1786 and 1787 showed the central government couldn't put down an internal rebellion. It had to rely on a state militia sponsored by private Boston business people.

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