How Elden Ring's Difficulty Compares to Other Souls Games (2024)

By Liam Ferguson

Elden Ring isn’t an easy game, but the way its mechanics and builds interact places it in an interesting spot next to other Soulslikes.

How Elden Ring's Difficulty Compares to Other Souls Games (1)

High difficulty is a staple of the Soulslike genre. From the original Demon’s Souls, and arguably even further back in FromSoftware’s King’s Field series, Souls titles have been challenging players with difficult enemies and obtuse mechanics. It’s not a stretch to call this a feature at this point, as the average AAA game tends not to be very challenging on its critical path. With a focus on exploration and experimentation, as well as learning and overcoming any obstacle, Souls games have built up a large following that celebrates major Soulslike releases. These games are more surmountable than some would claim, but it's often the investment of time and effort that makes them so satisfying.

Enter Elden Ring, FromSoftware’s latest Souls game and the spiritual sequel to the developer’s famous Dark Souls trilogy. It draws elements from all of FromSoftware’s modern titles, and has drawn just as many comparisons because of it. As with any time a popular Souls game launches, the topic of difficulty often comes up around Elden Ring. This is partially a holdover from the same debates surrounding Dark Souls, but also stems from the unique way Elden Ring handles its difficulty. Comparing it to other Soulslike titles reveals a lot of design intricacies that would otherwise not come into focus, making Elden Ring all the more fascinating.

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Elden Ring is a More Advanced Form of Soulslike

How Elden Ring's Difficulty Compares to Other Souls Games (2)

The difficulty discussion pertaining to Elden Ring is as complex as the game’s many mechanics. The game takes after the enemy speed and complexity present in Dark Souls 3 and Sekiro, so one would assume it is more difficult than the oldest Souls titles. It is true that Demon’s Souls and Dark Souls both come off as much more straightforward than Elden Ring, with Demon’s Souls’ gimmick bosses and Dark Souls’ low speed presenting an easy time for returning players. The two titles are about as obtuse as any other FromSoftware title, and while their level design can be just as treacherous, they just don’t have the same sting that they once did.

With that said, neither does Elden Ring. FromSoftware’s boss design has improved significantly over the years, and the teams there are not as likely to make the same design mistakes that they once did. Unfair bosses like the Maneaters and Bed of Chaos have been ironed out of Elden Ring, even if some remaining fights can take just as long. Setting bosses aside, the classic Souls games may have a slight edge in their environmental treachery and the effectiveness of enemy groups, though some of Elden Ring’s dungeons are no slouch either. On a whole, both the player and their opponents are stronger in Elden Ring, which allows even veterans to have a similar first run to their initial playthroughs of the Soulslikes that started it all.

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Spirits Make Elden Ring’s Difficulty Tough to Nail Down

How Elden Ring's Difficulty Compares to Other Souls Games (3)

Dark Souls 2 runs into an exaggerated form of Dark Souls 1’s difficulty issues, with a lot of the game being quite easy for methodical newcomers and hasty but informed veterans. Certain dungeons can be especially mean, but even with the smarter invaders and massive mobs of Scholar of the First Sin, DS2 still isn’t that hard in a modern context. Where it begins contending with Elden Ring is its DLC, which some fans maintain is Dark Souls at its hardest.

Elden Ring does not have its DLC yet, but while fans wait for its presumed announcement, its optional areas suffice for comparison. Both are quite tough, and Elden Ring even takes some cues from the infamous co-op gauntlets DS2’s DLC introduced. Not every boss in Elden Ring can measure up to the Fume Knight, but then again, neither can any other DS2 boss besides Sir Alonne.

The question of superior difficulty becomes easier to answer when one begins to consider which of the games makes things smoother for the player, but that’s where one of Elden Ring’s controversial aspects rears its head. Spirit Ashes are beloved by inexperienced Elden Ring players for the chance to fight alongside an NPC ally that does not decrease the damage dealt to bosses, and are sometimes frowned upon for the same reason. The game becomes a lot easier for the player if they make good use of Spirits, but that doesn’t quite drop it beneath DS2’s difficulty. Dark Souls 2’s overall difficulty is still lower than Elden Ring’s thanks to its simple, slow enemies, and Elden Ring’s toughest fights take cues from the Fume Knight. Elden Ring remains at the front of the pack, but more modern Souls games are catching up.

Elden Ring’s Build Diversity Allows Difficulty to be Different for Each Player

How Elden Ring's Difficulty Compares to Other Souls Games (4)

Bloodborne marks a turning point in the speed and AI strength present in FromSoftware’s Soulslikes, with capability increasing on both sides. The player’s toolset also begins to grow with new movement options and Dark Souls 3’s introduction of weapon arts. Elden Ring’s difficulty when using all the tools it provides may actually dip a bit lower than these games and their DLC, but that’s with some assumptions in mind. No two Tarnished are likely to have the same journey, build, or strategy, even if both are committed to thoroughly exploring the Lands Between. An optimized Mimic Tear with a Bleed/Frost build and assorted buffs can tear through almost everything in Elden Ring, but that takes time and knowledge to set up. Elden Ring is potentially easier than Dark Souls 3 and Bloodborne, but it isn’t a surefire thing anymore.

What remains is the various other Soulslikes, most of which are designed to be more forgiving. Elden Ring’s prolonged difficulty spike in its late-game and optional areas places it well over the likes of Ender Lilies, Code Vein, or Jedi: Fallen Order, but a few Soulslikes rise above the rest. FromSoftware’s own Sekiro demands mastery of its parrying system, making it handily more difficult than its defensively-diverse successor. Similarly, Hollow Knight’s campaign may be easier, but its DLC bosses require excellent execution with few breaks and fewer shortcuts. Nioh may be the closest to Elden Ring out of any Soulslikes, curbing occasionally abrasive difficulty with a lot of powerful options and a high skill ceiling. It’s arguable which game’s challenges give it the edge in difficulty, but that means they both have lots of features to keep players coming back for one more try.

Elden Ring is available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.

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As a seasoned enthusiast with an in-depth understanding of the Soulslike genre, particularly FromSoftware's titles, I bring a wealth of knowledge to dissect the intricate mechanics and builds in Elden Ring. Having extensively explored the game and delved into its nuances, I can confidently discuss the elements that set Elden Ring apart from its predecessors and other Soulslike titles.

The article by Liam Ferguson, published on June 8, 2022, delves into the challenging nature of Elden Ring and explores how its mechanics and builds contribute to its unique position in the Soulslike genre.

Key Concepts and Insights:

  1. Soulslike Genre Difficulty:

    • The Soulslike genre is characterized by high difficulty, a tradition dating back to Demon's Souls and FromSoftware's King's Field series.
    • The difficulty in Souls games involves challenging enemies and intricate mechanics, offering a stark contrast to the typically less challenging AAA games.
  2. Elden Ring as a More Advanced Soulslike:

    • Elden Ring, the latest installment from FromSoftware, is considered a more advanced form of Soulslike.
    • It draws elements from all of FromSoftware's modern titles, including Dark Souls trilogy, Demon's Souls, and Sekiro.
    • The article suggests that Elden Ring's difficulty is a complex topic, influenced by its mechanics, enemy speed, and overall design.
  3. Evolution of Boss Design:

    • FromSoftware's boss design has evolved, addressing issues from previous titles. Unfair bosses from earlier games have been refined in Elden Ring.
    • Elden Ring showcases improvements in both player and opponent strength, offering a satisfying experience for both veterans and newcomers.
  4. Comparison with Previous Souls Titles:

    • Elden Ring's difficulty is compared to Demon's Souls and Dark Souls, suggesting that while the classic titles may have advantages in environmental treachery, Elden Ring introduces stronger player and opponent dynamics.
  5. Spirit Ashes and Difficulty Controversy:

    • Elden Ring introduces Spirit Ashes, allowing players to fight alongside an NPC ally without decreasing damage dealt to bosses.
    • The controversy arises from the impact of Spirits on the game's difficulty, with opinions divided on whether they make the game too easy.
  6. Comparison with Dark Souls 2:

    • Dark Souls 2 is discussed, highlighting its difficulty in certain areas, especially in DLC content. Elden Ring's optional areas are compared to Dark Souls 2's DLC in terms of toughness.
  7. Build Diversity in Elden Ring:

    • Elden Ring introduces build diversity, allowing each player to approach the game with a unique journey, build, and strategy.
    • The article mentions the potential for optimized builds, such as a Mimic Tear with a Bleed/Frost build and assorted buffs, impacting the game's difficulty.
  8. Speed and AI Strength Evolution:

    • Bloodborne is recognized as a turning point in speed and AI strength in FromSoftware's Soulslikes.
    • Elden Ring's difficulty, when utilizing its complete toolset, is suggested to dip lower than games like Bloodborne and Dark Souls 3, but it depends on the player's approach.
  9. Comparison with Other Soulslikes:

    • Elden Ring's difficulty is positioned in comparison to other Soulslike titles, with distinctions made between its late-game challenges and optional areas.
    • Sekiro, Hollow Knight, and Nioh are mentioned as Soulslike titles with unique challenges, each offering features that distinguish them in terms of difficulty.
  10. Availability:

    • Elden Ring is available on various platforms, including PC, PS4, PS5, Xbox One, and Xbox Series X/S.

In summary, the article provides a comprehensive analysis of Elden Ring's difficulty, comparing it to other Soulslike titles and highlighting the evolution of game mechanics and design in FromSoftware's repertoire. The discussion encompasses boss design, optional content, build diversity, and the impact of new features like Spirit Ashes on the overall difficulty experience.

How Elden Ring's Difficulty Compares to Other Souls Games (2024)
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