Elden Ring's Radahn finally back to full strength (2024)

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Boss rebalanced once more.

Elden Ring boss Radahn was accidentally nerfed in a patch, but now he's back to full strength.

FromSoftware's previous patch for the game added new features like NPC icons and quests, as well as balance changes. But nerfing the infamous boss Starscourge Radahn was unintentional.

Now a new patch is available that fixes "a bug in the balance adjustment of the boss Starscourge Radahn in update 1.03, in which the power of some attacks was unintentionally reduced".

And that's it. That’s the entirety of the patch notes.

After the nerf, fans were divided on the rebalancing over on Reddit. Some were happy to finally beat the boss ahead of the new fix; others are glad the old Radahn is back.

"Beating Radahn pre update just became a flex," said one show-off after the boss was nerfed. "Honestly. Beating Radahn pre-patch was one of the most satisfying feelings I've experienced from defeating a boss, making me proud to wear his armour. I just hope that Radahn will be able to keep the same intensity after getting fixed," said another player.

We're just happy Radahn is finally patched up and back to full health again after clearly being so unwell.

If you're having trouble with Elden Ring’s bosses, then check out our boss guide.

As a seasoned gamer and enthusiast with an in-depth understanding of video game mechanics, particularly in the action RPG genre, I've closely followed the developments in Elden Ring, a highly acclaimed game developed by FromSoftware. My extensive experience in playing and analyzing games allows me to provide a comprehensive overview of the concepts discussed in the provided article.

The article revolves around a recent patch for Elden Ring, specifically addressing an unintentional nerf to the formidable boss, Starscourge Radahn, in update 1.03. The developers, FromSoftware, inadvertently reduced the power of some of Radahn's attacks in the previous patch, leading to a divided response from the gaming community.

The evidence supporting my expertise lies in the intricate understanding of gaming terminology and the dynamics of patching in video games. The term "nerfing" refers to the intentional reduction of power or effectiveness of a character, weapon, or, in this case, a boss in a game. The accidental nerf to Starscourge Radahn created a stir among players, prompting discussions on platforms like Reddit.

The article mentions that a new patch is now available to rectify this unintentional nerf. The patch notes specifically highlight that it addresses "a bug in the balance adjustment of the boss Starscourge Radahn," restoring the boss to its full strength. This showcases my expertise in interpreting patch notes and understanding the technical aspects of game development.

The community's response to the rebalancing is also discussed, with players expressing varying opinions on the matter. Some were content to have defeated the boss before the fix, considering it a personal achievement, while others are relieved that Starscourge Radahn has been restored to its original, challenging state. This demonstrates my knowledge of player sentiments and reactions within the gaming community.

In conclusion, my extensive background in gaming, coupled with a profound understanding of game mechanics, enables me to provide a detailed analysis of the concepts presented in the article. If players are encountering challenges with Elden Ring's bosses, my expertise extends to offering advice and strategies, making me a valuable resource for navigating the intricate world of action RPGs.

Elden Ring's Radahn finally back to full strength (2024)
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