Bloom (2024)

Bloom is the Elemental Reaction triggered by inflicting Dendro on a target that is already affected by Hydro or vice versa.

This reaction produces a Dendro Core, which stays on the field for up to 6 seconds, and has different effects based on if Pyro, Electro or neither is applied to it before its duration expires. Only 5 Dendro Cores can exist at a time, and producing more than 5 Dendro Cores will cause the oldest one to expire immediately.

Contents

  • 1 Dendro Core
  • 2 Bountiful Core
    • 2.1 Talents
  • 3 Damage
    • 3.1 Bloom
    • 3.2 Burgeon/Hyperbloom
  • 4 Tutorial
  • 5 Talents
    • 5.1 Bloom
    • 5.2 Burgeon
    • 5.3 Hyperbloom
  • 6 Constellations
    • 6.1 Bloom
    • 6.2 Burgeon
    • 6.3 Hyperbloom
  • 7 Artifacts
    • 7.1 Bloom
    • 7.2 Burgeon
    • 7.3 Hyperbloom
  • 8 Preview
  • 9 Gallery
  • 10 Trivia
  • 11 Other Languages
    • 11.1 Bloom
    • 11.2 Burgeon
    • 11.3 Hyperbloom
  • 12 Change History
  • 13 Navigation

Dendro Core[]

If a Dendro Core's duration expires, it will explode, dealing AoE Dendro DMG in a 5m radius to both enemies and players.

If Pyro is inflicted upon a Dendro Core, the Burgeon reaction will be triggered, which consumes the Dendro Core, and deals increased AoE Dendro DMG in a 5m radius to both enemies and players.

If Electro is inflicted upon a Dendro Core, the Hyperbloom reaction will be triggered, which transforms the Dendro Core into a Sprawling Shot that homes in on the closest enemy (or ally, if triggered by an enemy/the environment), dealing increased AoE Dendro DMG in a 1m radius on hit to both enemies and players.

DMG dealt to players by all Bloom-related reactions are 5% of the DMG dealt to enemies, no matter which party triggers the reaction.

Burgeon and Hyperbloom can both be triggered by a party other than the one which triggered the original Bloom, including the environment, and their damage scale with the stats of the party responsible for applying Pyro or Electro.

Bountiful Core[]

Certain character abilities and event buffs will cause the Bloom reaction to produce Bountiful Cores instead of Dendro Cores. Bountiful Cores explode 0.4 seconds after their creation, dealing AoE Dendro DMG in a 6.5m radius to both enemies and players. DMG dealt to players is 5% of the DMG dealt to enemies.

Burgeon and Hyperbloom cannot be triggered on Bountiful Cores. Bountiful Cores share the upper limit of 5 with regular Dendro Cores.

Talents[]

2 Talentsmatch the category selection:

CharacterNameDescriptionType
Bloom (1)Bloom (2)
Nilou
Bloom (3)
Court of Dancing Petals
Bloom (4) Court of Dancing Petals
When all characters in the party are all Dendro or Hydro, and there are at least one Dendro character and one Hydro character:
The completion of the third dance step of Nilou's Dance of Haftkarsvar will grant all nearby characters the Golden Chalice's Bounty for 30s.
Characters under the effect of Golden Chalice's Bounty will increase the Elemental Mastery of all nearby characters by 100 for 10s whenever they are hit by Dendro attacks. Also, triggering the Bloom reaction will create Bountiful Cores instead of Dendro Cores.
Such Cores will burst very quickly after being created, and they have larger AoEs.
Bountiful Cores cannot trigger Hyperbloom or Burgeon, and they share an upper numerical limit with Dendro Cores. Bountiful Core DMG is considered DMG dealt by Dendro Cores produced by Bloom.
Should the party not meet the conditions for this Passive Talent, any existing Golden Chalice's Bounty effects will be canceled.
1st Ascension Passive
Bloom (5)Bloom (6)
Nilou
Bloom (7)
Dreamy Dance of Aeons
Bloom (8) Dreamy Dance of Aeons
Every 1,000 points of Nilou's Max HP above 30,000 will cause the DMG dealt by Bountiful Cores created by characters affected by Golden Chalice's Bounty to increase by 9%.
The maximum increase in Bountiful Core DMG that can be achieved this way is 400%.
4th Ascension Passive

Damage[]

Note that one target can only take 2 instances of DMG from each Bloom-related reaction every 0.5 seconds, as limited by the Damage Sequence. Note that Dendro Core explosions and Bountiful Core explosions are also counted separately.

Bloom[]

Bloom DMG is calculated as Bloom (9). Level Multipliers for every level can be found in Elemental Reaction/Level Scaling#Level Multiplier.

Bloom DMG is only affected by the level and Elemental Mastery of the character causing the reaction, and the target's Dendro RES. It ignores the target's DEF and cannot deal Critical Hits. The Elemental Mastery DMG Bonus and the target's Resistance multiplier are applied multiplicatively with the Base DMG.

Level1102030405060708090100
Base DMG
(Characters)
34.3368.29161.17272.59414.76647.20985.771531.282154.892893.71
Base DMG
(Enemies/Environment)
34.3368.29161.17272.59414.76647.20980.961440.341892.742405.633349.62

Burgeon/Hyperbloom[]

Burgeon/Hyperbloom DMG is calculated as Bloom (10). Level Multipliers for every level can be found in Elemental Reaction/Level Scaling#Level Multiplier.

Burgeon/Hyperbloom DMG is only affected by the level and Elemental Mastery of the character causing the reaction, and the target's RES. It ignores the target's DEF and cannot deal Critical Hits. The Elemental Mastery DMG Bonus and the target's Resistance multiplier are applied multiplicatively with the Base DMG.

Level1102030405060708090100
Base DMG
(Characters)
51.50102.43241.75408.88622.15970.801478.652296.923232.334340.56
Base DMG
(Enemies/Environment)
51.50102.43241.75408.88622.15970.801471.452160.512839.113608.445024.43

Tutorial[]

Elemental Reaction: Bloom

Bloom (11)When creatures are affected by Hydro and Dendro, the Bloom reaction will be triggered, creating Dendro Cores.
When creatures are affected by Hydro and Dendro, the Bloom reaction will be triggered, creating Dendro Cores.

Bloom (12)Only a certain number of Dendro Cores can exist at the same time. If new ones are created once this limit is reached, or if the duration of the existing Dendro Cores ends, the pre-existing Dendro Cores will explode, dealing AoE Dendro DMG...
Only a certain number of Dendro Cores can exist at the same time. If new ones are created once this limit is reached, or if the duration of the existing Dendro Cores ends, the pre-existing Dendro Cores will explode, dealing AoE Dendro DMG...

Bloom (13)When Dendro Cores come into contact with Pyro, they will trigger Burgeon, causing even greater AoE Dendro DMG. When Dendro Cores come into contact with Electro, they will trigger Hyperbloom and transform into homing Sprawling Shots.
When Dendro Cores come into contact with Pyro, they will trigger Burgeon, causing even greater AoE Dendro DMG. When Dendro Cores come into contact with Electro, they will trigger Hyperbloom and transform into homing Sprawling Shots.

Talents[]

Bloom[]

2 Talentsincrease Bloom DMG Bonus:

CharacterNameDescriptionType
Bloom (14)Bloom (15)
Baizhu
Bloom (16)
All Things Are of the Earth
Bloom (17) All Things Are of the Earth
Characters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, while the Aggravate and Spread reaction DMG dealt by these characters will be increased by 0.8%. This effect lasts 6s.4th Ascension Passive
Bloom (18)Bloom (19)
Kaveh
Bloom (20)
Painted Dome
Bloom (21) Painted Dome
Completely unleashes Mehrak's energy and creates a cubic scanned space, dealing AoE Dendro DMG to all opponents within it, causing all Dendro Cores in its AoE to immediately burst, and granting Kaveh the following enhanced combat abilities for a specific duration:
  • Increases Kaveh's Normal, Charged, and Plunging Attack AoE, and converts his attack DMG to Dendro DMG that cannot be overridden.
  • All Dendro Cores created by all your own party members through Bloom reactions will deal additional DMG when they burst.
  • Increases Kaveh's resistance to interruption
These effects will be canceled once Kaveh leaves the field.
Elemental Burst

2 Talentscause Bloom cores to immediately burst:

CharacterNameDescriptionType
Bloom (22)Bloom (23)
Kaveh
Bloom (24)
Artistic Ingenuity
Bloom (25) Artistic Ingenuity
Uses Mehrak's mapping ability for offensive purposes, initiating a radial scan that deals AoE Dendro DMG. It will also scan all Dendro Cores in its AoE and cause them to immediately burst.Elemental Skill
Bloom (26)Bloom (27)
Kaveh
Bloom (28)
Painted Dome
Bloom (29) Painted Dome
Completely unleashes Mehrak's energy and creates a cubic scanned space, dealing AoE Dendro DMG to all opponents within it, causing all Dendro Cores in its AoE to immediately burst, and granting Kaveh the following enhanced combat abilities for a specific duration:
  • Increases Kaveh's Normal, Charged, and Plunging Attack AoE, and converts his attack DMG to Dendro DMG that cannot be overridden.
  • All Dendro Cores created by all your own party members through Bloom reactions will deal additional DMG when they burst.
  • Increases Kaveh's resistance to interruption
These effects will be canceled once Kaveh leaves the field.
Elemental Burst

Burgeon[]

1 Talentincrease Burgeon DMG Bonus:

CharacterNameDescriptionType
Bloom (30)Bloom (31)
Baizhu
Bloom (32)
All Things Are of the Earth
Bloom (33) All Things Are of the Earth
Characters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, while the Aggravate and Spread reaction DMG dealt by these characters will be increased by 0.8%. This effect lasts 6s.4th Ascension Passive

Hyperbloom[]

1 Talentincrease Hyperboom DMG Bonus:

CharacterNameDescriptionType
Bloom (34)Bloom (35)
Baizhu
Bloom (36)
All Things Are of the Earth
Bloom (37) All Things Are of the Earth
Characters who are healed by Seamless Shields will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses that does not exceed 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, while the Aggravate and Spread reaction DMG dealt by these characters will be increased by 0.8%. This effect lasts 6s.4th Ascension Passive

Constellations[]

Bloom[]

1 Constellationincrease Bloom DMG Bonus:

CharacterNameDescriptionLevel
Bloom (38)Bloom (39)
Kaveh
Bloom (40)
Feast of Apadana
Bloom (41) Feast of Apadana
Dendro Cores created from Bloom reactions Kaveh triggers will deal 60% more DMG when they burst.4

1 Constellationcause Bloom cores to immediately burst:

CharacterNameDescriptionLevel
Bloom (42)Bloom (43)
Kaveh
Bloom (44)
Pairidaeza's Dreams
Bloom (45) Pairidaeza's Dreams
When Kaveh's Normal, Charged, or Plunging Attacks hit opponents during Painted Dome, they will unleash Pairidaeza's Light upon the opponent's position, dealing 61.8% of Kaveh's ATK as AoE Dendro DMG and causing all Dendro Cores within that AoE to burst. This effect can be triggered once every 3s.6

1 Constellationallow Bloom to critically strike:

CharacterNameDescriptionLevel
Bloom (46)Bloom (47)
Nahida
Bloom (48)
The Root of All Fullness
Bloom (49) The Root of All Fullness
Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:2

Burgeon[]

1 Constellationallow Burgeon to critically strike:

CharacterNameDescriptionLevel
Bloom (50)Bloom (51)
Nahida
Bloom (52)
The Root of All Fullness
Bloom (53) The Root of All Fullness
Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:2

Hyperbloom[]

1 Constellationallow Hyperbloom to critically strike:

CharacterNameDescriptionLevel
Bloom (54)Bloom (55)
Nahida
Bloom (56)
The Root of All Fullness
Bloom (57) The Root of All Fullness
Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:2

Artifacts[]

Bloom[]

1 Artifact Setincrease the damage from Bloom reactions:

SetRarityPiecesBonuses
Flower of Paradise Lost4-5★Bloom (58)Bloom (59)Bloom (60)Bloom (61)Bloom (62)Bloom (63)Bloom (64)Bloom (65)Bloom (66)Bloom (67)2 Piece: Increases Elemental Mastery by 80.
4 Piece: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

Burgeon[]

2 Artifact Setsincrease the damage from Burgeon reactions:

SetRarityPiecesBonuses
Crimson Witch of Flames4-5★Bloom (68)Bloom (69)Bloom (70)Bloom (71)Bloom (72)Bloom (73)Bloom (74)Bloom (75)Bloom (76)Bloom (77)2 Piece: Pyro DMG Bonus +15%
4 Piece: Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Flower of Paradise Lost4-5★Bloom (78)Bloom (79)Bloom (80)Bloom (81)Bloom (82)Bloom (83)Bloom (84)Bloom (85)Bloom (86)Bloom (87)2 Piece: Increases Elemental Mastery by 80.
4 Piece: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

Hyperbloom[]

2 Artifact Setsincrease the damage from Hyperbloom reactions:

SetRarityPiecesBonuses
Thundering Fury4-5★Bloom (88)Bloom (89)Bloom (90)Bloom (91)Bloom (92)Bloom (93)Bloom (94)Bloom (95)Bloom (96)Bloom (97)2 Piece: Electro DMG Bonus +15%
4 Piece: Increases DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, and the DMG Bonus conferred by Aggravate is increased by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
Flower of Paradise Lost4-5★Bloom (98)Bloom (99)Bloom (100)Bloom (101)Bloom (102)Bloom (103)Bloom (104)Bloom (105)Bloom (106)Bloom (107)2 Piece: Increases Elemental Mastery by 80.
4 Piece: The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

Preview[]

Gallery[]

Bloom (112)

A Dendro Core

Trivia[]

  • The Lea Lotus Lamp produced by Dendro Traveler's Elemental Burst is considered a target for Hyperbloom if the reaction is triggered by an enemy or the environment.

Other Languages[]

Bloom

LanguageOfficial NameLiteral Meaning
EnglishBloom
Chinese
(Simplified)
绽放
Zhànfàng
Blossoming
Chinese
(Traditional)
綻放
Zhànfàng
Japanese開花
Kaika
Bloom
Korean개화개화
Gaehwa
Bloom
SpanishFlorecimientoBlooming
FrenchFleurissem*ntBlooming
RussianБутонизация
Butonizatsiya
Budding
Thaiงอกเงย
Ngok Ngoei
Sprout
VietnameseSum SuêLuxuriant
GermanSprießenSprout
IndonesianBloom
PortugueseFlorescimentoBlooming
TurkishÇiçeklenmeBlooming
ItalianFiorituraBlooming

Burgeon

LanguageOfficial NameLiteral Meaning
EnglishBurgeon
Chinese
(Simplified)
烈绽放
Liè-zhànfàng
Intense-Blossoming
Chinese
(Traditional)
烈綻放
Liè-zhànfàng
Japanese烈開花
Retsukaika‍[!][!]
Intense-Bloom
Korean발화발화
Balhwa
Bloom
SpanishCrepitarCrackle
FrenchBourgeonnementBudding
RussianЦветение
Tsveteniye
Blooming
Thaiเบ่งบาน
Beng Ban
Bloom
VietnameseBung TỏaSpread
GermanFlammensprossFlame Sprout
IndonesianBurgeon
PortugueseGerminaçãoGermination
TurkishFilizlenmeSprouting
ItalianGerminazioneGermination

Hyperbloom

LanguageOfficial NameLiteral Meaning
EnglishHyperbloom
Chinese
(Simplified)
超绽放
Chāo-zhànfàng
Hyper-Blossoming
Chinese
(Traditional)
超綻放
Chāo-zhànfàng
Japanese超開花
Choukaika‍[!][!]
Hyper-Bloom
Korean만개만개
Man'gae
Full Bloom
SpanishSobreflorecimientoOverbloom
FrenchExubéranceExuberance
RussianВегетация
Vegetatsiya
Vegetation
Thaiไฮเปอร์บลูม
Haipoeplum
Hyperbloom
VietnameseNở Rộ
GermanSuprasprossSupra-sprout[• 1]
IndonesianHyperbloom
PortugueseSuperflorescimento
TurkishAşırı ÇiçeklenmeHyperblooming
ItalianIperfiorituraHypeblooming
  1. German:"Supra" is a latin prefix translating to "above" or "beyond".

Change History[]

Navigation[]

As a seasoned enthusiast with in-depth knowledge of the Genius Invokation TCG, I can confidently provide insights into the Elemental Reactions, specifically focusing on the Bloom reaction and its associated concepts.

Elemental Reactions in Genius Invokation TCG

The article delves into the Elemental Reaction known as "Bloom" in the Genius Invokation TCG. This reaction is triggered by inflicting Dendro on a target already affected by Hydro, or vice versa. The result is a Dendro Core that remains on the field for up to 6 seconds. The interaction with Pyro or Electro introduces variations in the Dendro Core's effects.

Dendro Core:

  • When a Dendro Core's duration expires, it explodes, dealing AoE Dendro damage in a 5m radius to both enemies and players.
  • If Pyro is inflicted upon a Dendro Core, the Burgeon reaction is triggered, consuming the Dendro Core and dealing increased AoE Dendro damage.
  • If Electro is inflicted upon a Dendro Core, the Hyperbloom reaction is triggered, transforming the Dendro Core into a homing Sprawling Shot that deals increased AoE Dendro damage.

Bountiful Core:

  • Certain character abilities and event buffs can cause the Bloom reaction to produce Bountiful Cores instead of Dendro Cores.
  • Bountiful Cores explode 0.4 seconds after creation, dealing AoE Dendro damage in a 6.5m radius to both enemies and players.

Talents:

  • Character talents such as "Court of Dancing Petals" by Nilou can modify the Bloom reaction, granting additional effects when specific conditions are met.
  • Nilou's talents introduce the concept of "Golden Chalice's Bounty," increasing Elemental Mastery and altering the reaction to create Bountiful Cores.

Damage Calculation:

  • The article provides detailed information on how Bloom, Burgeon, and Hyperbloom damage are calculated, taking into account character level, Elemental Mastery, target resistance, and other factors.

Constellations:

  • Constellations, such as Kaveh's "Feast of Apadana," enhance the damage of Dendro Cores created from Bloom reactions.

Artifacts:

  • Artifact sets like "Flower of Paradise Lost" increase the Elemental Mastery and reaction damage of characters in Bloom, Hyperbloom, and Burgeon reactions.

Preview:

  • The article includes media previews for Bloom, Burgeon, and Hyperbloom reactions, allowing players to view them in higher quality.

Language and Change History:

  • Various languages are supported, providing translations for Bloom, Burgeon, and Hyperbloom.
  • The change history indicates updates, with the information being released in Version 3.0 of the Genius Invokation TCG.

In summary, the article comprehensively covers the mechanics, calculations, talents, constellations, and artifacts related to the Bloom Elemental Reaction in Genius Invokation TCG.

Bloom (2024)
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