A review of the state of the art in real time graphics shading languages and compilers in both graphics and compute. What are some of the differences between HLSL, GLSL, MSL, and WGSL? What are some ways to transpile shaders?
Introduction: My name is Dan Stracke, I am a homely, gleaming, glamorous, inquisitive, homely, gorgeous, light person who loves writing and wants to share my knowledge and understanding with you.
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